The way of water: exploring the role of interaction elements in usability challenges with in-car VR experience Hwaseung JeonTaewoo JoSeungJun Kim Original Article Open access 07 June 2024 Article: 121
Bringing the field into the lab: a novel virtual reality outdoor march simulator for evaluating cognitive and physical performance Shani Kimel NaorItay KetkoMeir Plotnik Original Article Open access 01 June 2024 Article: 120
Head-locked, world-locked, or conformal diminished-reality? An examination of different AR solutions for pedestrian safety in occluded scenarios Joris PeereboomWilbert TaboneJoost de Winter Original Article Open access 27 May 2024 Article: 119
Enhancing music rhythmic perception and performance with a VR game Matevž PesekNejc HirciMatija Marolt Original Article Open access 25 May 2024 Article: 118
Social cognition training using virtual reality for people with schizophrenia: a scoping review D. A. Pérez-FerraraG. Y. Flores-MedinaA. Mondragón-Maya Original Article Open access 25 May 2024 Article: 117
DTP: learning to estimate full-body pose in real-time from sparse VR sensor measurements Qiang ZengGang ZhengQian Liu Original Article Open access 23 May 2024 Article: 116
Immersive virtual reality applied to the rehabilitation of patients with lower limb amputation: a small randomized controlled trial for feasibility study Bibiana Mayer SteckelRafaela SchwertnerAlcyr Alves de Oliveira Original Article Open access 23 May 2024 Article: 115
Unconstrained lightweight control interface for robot-assisted minimally invasive surgery using MediaPipe framework and head-mounted display Wounsuk RheeYoung Gyun KimSungwan Kim Original Article Open access 23 May 2024 Article: 114
The effect of VR on fine motor performance by older adults: a comparison between real and virtual tasks Cristiane K. BrazilMalgorzata J. Rys Original Article Open access 20 May 2024 Article: 113
Cybersickness with passenger VR in the aircraft: Influence of turbulence and VR content Justin MittelstaedtGerrit HuelmannDirk Stelling Original Article Open access 20 May 2024 Article: 112
Replicating outdoor environments using VR and ambisonics: a methodology for accurate audio-visual recording, processing and reproduction Fotis GeorgiouClaudia KawaiReto Pieren Original Article Open access 17 May 2024 Article: 111
Using attentional guidance methods in virtual reality laboratories reduces students’ cognitive load and improves their academic performance Pingping WenFei LuAhmad Zamzuri Mohamad Ali Original Article Open access 16 May 2024 Article: 110
Improving balance using augmented visual orientation cues: a proof of concept Matthias AlbrechtStephan StreuberLorenz Assländer Original Article Open access 15 May 2024 Article: 109
Not just cybersickness: short-term effects of popular VR game mechanics on physical discomfort and reaction time Sara VlahovicLea Skorin-KapovNina Pavlin-Bernardic Original Article Open access 15 May 2024 Article: 108
Multimodal emotion classification using machine learning in immersive and non-immersive virtual reality Rodrigo LimaAlice ChiricoSergi Bermúdez i Badia S.I. : New Trends on Immersive Healthcare Open access 06 May 2024 Article: 107
Tracking and co-location of global point clouds for large-area indoor environments Nick MichielsLode JorissenFrank Van Reeth Original Article Open access 04 May 2024 Article: 106
PublicVR: a virtual reality exposure therapy intervention for adults with speech anxiety Fotios SpyridonisDamon Daylamani-ZadJames Nightingale Original Article Open access 30 April 2024 Article: 105
Evaluation of visual, auditory, and olfactory stimulus-based attractors for intermittent reorientation in virtual reality locomotion Jieun LeeSeokhyun HwangSeungJun Kim Original Article Open access 26 April 2024 Article: 104
The effect of target and background texture on relative depth discrimination in a virtual environment Wei Hau LewDaniel R. Coates Original Article Open access 25 April 2024 Article: 103
Usability and user expectations of a HoloLens-based augmented reality application for learning clinical technical skills Paula Escalada-HernandezNelia Soto-RuizLeticia San Martín-Rodríguez Original Article Open access 24 April 2024 Article: 102
Mapping the landscape of research on 360-degree videos and images: a network and cluster analysis Valentina MancusoFrancesca BorghesiPietro Cipresso Original Article Open access 24 April 2024 Article: 101
Testing memory of a VR environment: comparison with the real environment and 2D pictures Merylin MonaroCristina MazzaPaolo Roma Original Article Open access 23 April 2024 Article: 100
Examining the feasibility of immersive virtual reality to measure upper limb motor performance in typically developing children and adolescents Mohammed AlrashidiJack O. EvansGavin Buckingham Original Article Open access 23 April 2024 Article: 99
Augmented reality presentation system of skeleton image based on biomedical features Yuqing SunTianran YuanJuan Du Original Article Open access 16 April 2024 Article: 98
Simulating vision impairment in virtual reality: a comparison of visual task performance with real and simulated tunnel vision Alexander NeugebauerNora CastnerSiegfried Wahl Original Article Open access 16 April 2024 Article: 97
Experimenter bias: exploring the interaction between participant’s and investigator’s gender/sex in VR Arthur Maneuvrier Original Article Open access 15 April 2024 Article: 96
The geometry of the vergence-accommodation conflict in mixed reality systems Xiaoye Michael WangDaniel SouthwickTimothy N. Welsh Original Article Open access 11 April 2024 Article: 95
Video-based exergaming versus conventional rehabilitation on balance in pediatric brain tumor survivors: a randomized clinical trial Müberra TanrıverdiFatma Karantay MutluayFatma Betül Çakιr Original Article Open access 10 April 2024 Article: 94
Virtual rehabilitation for patients with osteoporosis or other musculoskeletal disorders: a systematic review Eléa ThuilierJohn CareyAttracta Brennan Original Article Open access 07 April 2024 Article: 93
Virtual reality games for cognitive rehabilitation of older adults: a review of adaptive games, domains and techniques D. E. GuzmánC. F. RengifoC. E. Garcia Cena Original Article Open access 06 April 2024 Article: 92
Different effects of social intention on movement kinematics when interacting with a human or virtual agent Maria Francesca GigliottiPaul-Audain DesrosiersYann Coello Original Article Open access 03 April 2024 Article: 91
Key determinants of intention to use virtual reality in medical training Pilar Alarcon-UrbistondoJavier Perez-ArandaAna Casado-Molina Original Article Open access 02 April 2024 Article: 90
Acoustic characteristics of voice production in virtual reality-simulated and physical environments: a comparative study in university professors Daniel RodríguezAdrián BorregoRoberto Llorens Original Article Open access 31 March 2024 Article: 89
Behavioral intention, perception and user assessment in an immersive virtual reality environment with CFD simulations Serkan SolmazKathrin GerlingTom Van Gerven Original Article Open access 29 March 2024 Article: 88
Design and emotional responses: is there coherence between what is said and what is felt? A study using biofeedback and virtual reality Ademario Santos TavaresMarcelo M. SoaresMarcio A. Marçal Original Article Open access 28 March 2024 Article: 87
Virtual reality based rehabilitation in adults with chronic neck pain: a systematic review and meta-analysis of randomized clinical trials Beatriz Brea-GómezAlejandro Laguna-GonzálezIrene Torres-Sánchez Original Article Open access 27 March 2024 Article: 86
New proxemics in new space: proxemics in VR Ikhwan KimJunghan Sung Original Article Open access 27 March 2024 Article: 85
The user experience of distal arm-level vibrotactile feedback for interactions with virtual versus physical displays Mihail TerentiCristian PamparăuRadu-Daniel Vatavu Original Article Open access 22 March 2024 Article: 84
How to trigger user’s willingness to participate in the metaverse? An exploration of the significant factors of the metaverse Hsi-Peng LuYi-Chin ChangChiao-Shan Chen Original Article Open access 22 March 2024 Article: 83
Effects of vection type and postural instability on cybersickness Joel TeixeiraSebastien MielletStephen Palmisano Original Article Open access 22 March 2024 Article: 82
Proteus effect or bodily affordance? The influence of virtual high-heels on gait behavior Sebastian OberdörferSandra BirnstielMarc Erich Latoschik Original Article Open access 22 March 2024 Article: 81
VR interventions aimed to induce empathy: a scoping review Lee TrevenaJeni PaayRachael McDonald Original Article Open access 19 March 2024 Article: 80
Unlocking the potential of virtual reality to expand treatment frontiers for bulimia nervosa: a pilot study to explore the impact of virtual reality-enhanced cognitive-behavioral therapy Maria SansoniGiorgia VaralloGiuseppe Riva S.I. : VR and Cognitive Science Open access 18 March 2024 Article: 79
Virtual reality platform for teacher training on classroom climate management: evaluating user acceptance Ibis M. ÁlvarezBorja ManeroIsabel Masó Original Article Open access 16 March 2024 Article: 78
Non-deterministic method for semi-automatic calibration of smartphone-based OST HMDs João Pedro Mucheroni CovolanClaiton OliveiraAntonio Carlos Sementille Original Article Open access 15 March 2024 Article: 77
Investigating the influence of neck muscle vibration on illusory self-motion in virtual reality Lars KooijmanHoushyar AsadiSaeid Nahavandi Original Article Open access 15 March 2024 Article: 76
Personal space invasion to prevent cyberbullying: design, development, and evaluation of an immersive prevention measure for children and adolescents Carolin WienrichViktoria HornArne Bürger Original Article Open access 15 March 2024 Article: 75
A systematic review of wearable biosensor usage in immersive virtual reality experiences Henar Guillen-SanzDavid ChecaAndres Bustillo Original Article Open access 08 March 2024 Article: 74
Therapist perspectives on telehealth-based virtual reality exposure therapy Triton OngJulia IvanovaBrian E. Bunnell Original Article Open access 08 March 2024 Article: 73
Enhancing weight perception in virtual reality: an analysis of kinematic features Mahdiyeh Sadat MoosaviPierre RaimbaudFrédéric Mérienne Original Article Open access 08 March 2024 Article: 72