Application of virtual reality for peritoneal dialysis exchange learning in patients with end-stage renal disease and cognitive impairment Connie M. S. LeeKenneth N. K. FongT. M. Chan Original Article 03 December 2022 Pages: 1571 - 1583
Acceptance and use of virtual reality games: an extension of HMSAM Tuomas KariMehmet Kosa Original Article Open access 31 January 2023 Pages: 1585 - 1605
The effect of narrative element incorporation on physical activity and game experience in active and sedentary virtual reality games Amy Shirong LuVictoria PelarskiCaio Victor Sousa Original Article Open access 31 January 2023 Pages: 1607 - 1622
New technologies for the classification of proximal humeral fractures: Comparison between Virtual Reality and 3D printed models—a randomised controlled trial Rafael Almirón Santa-BárbaraFrancisco García RiveraMario Gutiérrez Bedmar Original Article Open access 04 February 2023 Pages: 1623 - 1634
Identification of the difference threshold for curvature gain of redirected walking Chang-Gyu LeeOhung Kwon Original Article 06 February 2023 Pages: 1635 - 1645
Pneumatic and acoustic suit: multimodal haptic suit for enhanced virtual reality simulation Daeseok KangChang-Gyu LeeOhung Kwon Original Article Open access 07 February 2023 Pages: 1647 - 1669
Sensory cue integration of visual and vestibular stimuli: a case study for 4D rides Jiwan LeeSung H. HanSeungmoon Choi Original Article 09 February 2023 Pages: 1671 - 1683
Improvement of robustness against electrode shift for facial electromyogram-based facial expression recognition using domain adaptation in VR-based metaverse applications Ho-Seung ChaChang-Hwan Im Original Article 11 February 2023 Pages: 1685 - 1696
From virtual to physical environments when judging action opportunities: are diagnostics and trainings transferable? Milena S. GölzLisa FinkelJennifer Randerath Original Article Open access 15 February 2023 Pages: 1697 - 1715
Emotion recognition using facial expressions in an immersive virtual reality application Xinrun ChenHengxin Chen Original Article 23 November 2022 Pages: 1717 - 1732
Planar fiducial markers: a comparative study David Jurado-RodriguezRafael Muñoz-SalinasRafael Medina-Carnicer Original Article 21 February 2023 Pages: 1733 - 1749
Suitability test of virtual reality applications for older people considering the spatial orientation ability D. BürgerS. PastelK. Witte Original Article Open access 22 February 2023 Pages: 1751 - 1764
SAPIENS in XR: operationalizing interaction-attention in extended reality Cristian PamparăuOvidiu-Andrei SchiporRadu-Daniel Vatavu Original Article 22 February 2023 Pages: 1765 - 1781
Is social presence (alone) a general predictor for good remote collaboration? comparing video and augmented reality guidance in maintenance procedures Bernardo MarquesCarlos FerreiraBeatriz Sousa Santos Original Article Open access 24 February 2023 Pages: 1783 - 1796
Action recognition based on multimode fusion for VR online platform Xuan LiHengxin ChenBin Fang Original Article 24 February 2023 Pages: 1797 - 1812
cleAR: an interoperable architecture for multi-user AR-based school curricula Stefano MasneriAna DomínguezAna Arruarte Original Article Open access 27 February 2023 Pages: 1813 - 1825
Intelligence at play: game-based assessment using a virtual-reality application Alexander SimonsIsabell WohlgenanntJan vom Brocke Original Article Open access 01 March 2023 Pages: 1827 - 1843
A mixed reality system combining augmented reality, 3D bio-printed physical environments and inertial measurement unit sensors for task planning Ernest KabuyePhilip LeDucJonathan Cagan Original Article Open access 02 March 2023 Pages: 1845 - 1858
Rendering massive indoor point clouds in virtual reality Alvaro Casado-CoscollaCarlos Sanchez-BelenguerVitor Sequeira Original Article Open access 03 March 2023 Pages: 1859 - 1874
Development of educational virtual reality attitude scale: A validity and reliability study Fatma Gizem Karaoglan-YilmazRamazan YilmazAhmet Berk Ustun Original Article 08 March 2023 Pages: 1875 - 1885
Cheer for me: effect of non-player character audience feedback on older adult users of virtual reality exergames Kangyou YuShaoyue WenHai-Ning Liang Original Article 13 March 2023 Pages: 1887 - 1903
Marketing in the metaverse era: toward an integrative channel approach Zahy Ramadan Original Article 17 March 2023 Pages: 1905 - 1918
ARbility: re-inviting older wheelchair users to in-store shopping via wearable augmented reality Cholmin KangInhwa Yeom Junyong Noh Original Article 22 March 2023 Pages: 1919 - 1936
Recognizing shopper demographics from behavioral responses in a virtual reality store Cristina Gil-LópezJaime GuixeresMariano Alcañiz Original Article Open access 24 March 2023 Pages: 1937 - 1966
Presence and simulator sickness predict the usability of a virtual reality attention task Alexandra VoinescuKarin PetriniDanaë Stanton Fraser Original Article Open access 24 March 2023 Pages: 1967 - 1983
Incorporating AR/VR-assisted learning into informal science institutions: A systematic review Juanjuan ChenYuting ZhouJunqing Zhai Original Article 25 March 2023 Pages: 1985 - 2001
CAVE and HMD: distance perception comparative study Théo CombeJean-Rémy ChardonnetJivka Ovtcharova Original Article 29 March 2023 Pages: 2003 - 2013
Wand: \(360^{\circ }\) video projection mapping using a \(360^{\circ }\) camera Jungjin Lee Original Article 31 March 2023 Pages: 2015 - 2027
Sensory reweighting: a common mechanism for subjective visual vertical and cybersickness susceptibility William ChungMichael Barnett-Cowan Original Article 01 April 2023 Pages: 2029 - 2041
Multisensory processing of emotional cues predicts intrusive memories after virtual reality trauma Naomi HefferEmma DennieAnke Karl Original Article Open access 04 April 2023 Pages: 2043 - 2057
Validation of a surgical navigation system for hypertensive intracerebral hemorrhage based on mixed reality using an automatic registration method Zeyang ZhouZhiyong YangJingqi Zhang Original Article 09 April 2023 Pages: 2059 - 2071
Brain activity during cybersickness: a scoping review Eunhee ChangMark BillinghurstByounghyun Yoo Original Article Open access 12 April 2023 Pages: 2073 - 2097
Pointing in the third-person: an exploration of human motion and visual pointing aids for 3D virtual mirrors Jason W. WoodworthChristoph W. Borst Original Article Open access 13 April 2023 Pages: 2099 - 2116
Augmented grocery shopping: fostering healthier food purchases through AR Valentina PiniValeria OrsoLuciano Gamberini Original Article Open access 15 April 2023 Pages: 2117 - 2128
Full body video-based self-avatars for mixed reality: from E2E system to user study Diego Gonzalez MorinEster Gonzalez-SosaAlvaro Villegas Original Article Open access 21 April 2023 Pages: 2129 - 2147
Perceived usefulness of, engagement with, and effectiveness of virtual reality environments in learning industrial operations: the moderating role of openness to experience Eugene Yin-cheung WongRay Tak-yin HuiHao Kong Original Article Open access 24 April 2023 Pages: 2149 - 2165
Designing augmented reality for future commercial aviation: a user-requirement analysis with commercial aviation pilots James BlundellDon Harris Original Article Open access 29 April 2023 Pages: 2167 - 2181
Virtual reality interaction based on visual attention and kinesthetic information Ying FangQian LiuTiesong Zhao Original Article 30 April 2023 Pages: 2183 - 2193
A scoping review of the use of lab streaming layer framework in virtual and augmented reality research Qile WangQinqi ZhangRoghayeh Leila Barmaki Original Article 02 May 2023 Pages: 2195 - 2210
Using immersive virtual reality to remotely examine performance differences between dominant and non-dominant hands Jack Owen EvansKrasimira Tsaneva-AtanasovaGavin Buckingham Original Article Open access 06 May 2023 Pages: 2211 - 2226
Immersive virtual reality as support for the mental health of elderly women: a randomized controlled trial Błażej CieślikKarolina JuszkoJoanna Szczepańska-Gieracha Original Article Open access 07 May 2023 Pages: 2227 - 2235
Virtual reality for fire safety training: study of factors involved in immersive learning Rafaël RistorSarah MorélotBernard N’ Kaoua Original Article 08 May 2023 Pages: 2237 - 2254
Toward the validation of VR-HMDs for medical education: a systematic literature review Shiva PedramGrace KennedySal Sanzone Original Article Open access 13 May 2023 Pages: 2255 - 2280
Immersive and desktop virtual reality in virtual fashion stores: a comparison between shopping experiences Marina RicciAlessandro EvangelistaMichele Fiorentino Original Article Open access 16 May 2023 Pages: 2281 - 2296
Demographic differences in presence across seven studies Alison Jane MartinganoJa-Nae DuaneSusan Persky Original Article 17 May 2023 Pages: 2297 - 2313
MAC: multimodal, attention-based cybersickness prediction modeling in virtual reality Dayoung JeongSeungwon PaikKyungsik Han Original Article 24 May 2023 Pages: 2315 - 2330
Learning game innovations in immersive game environments: a factor analytic study of students’ learning inventory in virtual reality Kung Wong LAU Original Article 25 May 2023 Pages: 2331 - 2339
DexHand: dexterous hand manipulation motion synthesis for virtual reality Haiyan JiangDongdong WengZhenliang Zhang Original Article 30 May 2023 Pages: 2341 - 2356
How to shoot yourself right with a smartphone? Alena TesařováAdam HeroutVojtěch Juřík Original Article Open access 30 May 2023 Pages: 2357 - 2369
Real and perceived feet orientation under fatiguing and non-fatiguing conditions in an immersive virtual reality environment Benedetto GiardulliSimone BattistaMarco Testa Original Article Open access 02 June 2023 Pages: 2371 - 2381