Overview
- State-of-the-art research
- Fast-track conference proceedings
- Unique visibility
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 7660)
Part of the book sub series: Image Processing, Computer Vision, Pattern Recognition, and Graphics (LNIP)
Included in the following conference series:
Conference proceedings info: MIG 2012.
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Table of contents (37 papers)
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Motion in Games
About this book
Editors and Affiliations
Bibliographic Information
Book Title: Motion in Games
Book Subtitle: 5th International Conference, MIG 2012, Rennes, France, November 15-17, 2012, Proceedings
Editors: Marcelo Kallmann, Kostas Bekris
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-642-34710-8
Publisher: Springer Berlin, Heidelberg
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer-Verlag Berlin Heidelberg 2012
Softcover ISBN: 978-3-642-34709-2Published: 12 October 2012
eBook ISBN: 978-3-642-34710-8Published: 10 November 2012
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XII, 384
Number of Illustrations: 157 b/w illustrations
Topics: Computer Imaging, Vision, Pattern Recognition and Graphics, Artificial Intelligence, Simulation and Modeling, User Interfaces and Human Computer Interaction, Computer Graphics, Image Processing and Computer Vision