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Games Programming with C# in Unity
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This segment teaches viewers to create coin objects for the game and to rotate and collect them.
Keywords
- Coins
- Standard Assets
- Rotate
- Object Inspector
- Mesh Colliders
- C#
- Drag and Drop
- Pickup Prototype
- FPSController
About this video
- Author(s)
- Alan Thorn
- First online
- 31 October 2019
- DOI
- https://doi.org/10.1007/978-1-4842-5567-4_6
- Online ISBN
- 978-1-4842-5567-4
- Publisher
- Apress
- Copyright information
- © Alan Thorn 2019