Games Programming with C# in Unity

Events and Functions

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This segment shows how to work with key Unity events, how to create and customize functions.

Keywords

  • Unity
  • Events
  • Start
  • Update
  • Functions
  • Customize
  • Timer
  • Variable
  • Update
  • SerializeField

About this video

Author(s)
Alan Thorn
First online
31 October 2019
DOI
https://doi.org/10.1007/978-1-4842-5567-4_3
Online ISBN
978-1-4842-5567-4
Publisher
Apress
Copyright information
© Alan Thorn 2019