Games Programming with C# in Unity

The If Statement

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This segment takes a look at the “If” statetement and, in particular, what it can do in creating the timer.

Keywords

  • Conditionals
  • Timer
  • Start Function
  • Update Function
  • Frame
  • Code
  • SceneManager

About this video

Author(s)
Alan Thorn
First online
31 October 2019
DOI
https://doi.org/10.1007/978-1-4842-5567-4_4
Online ISBN
978-1-4842-5567-4
Publisher
Apress
Copyright information
© Alan Thorn 2019