Toward the construction of fun computer games: Differences in the views of developers and players Dongseong ChoiHoyoung KimJinwoo Kim OriginalPaper Pages: 92 - 104
Taking fun seriously: Using cognitive models to reason about interaction with computer games Chris Johnson OriginalPaper Pages: 105 - 116
Emotion in interactive systems: Applying transactional analysis Adrian WilliamsonRobert Ward OriginalPaper Pages: 123 - 131
The Musical Playpen: An immersive digital musical instrument Gil Weinberg OriginalPaper Pages: 132 - 136
It's fun to do things together: Two cases of explorative user studies Anu MäkeläKatja Battarbee OriginalPaper Pages: 137 - 140
Paradigms for the design of interactive drama Peter JagodzinskiSimon TurleyTom Rogers OriginalPaper Pages: 141 - 152