Skip to main content
Log in

Virtual reality for developing intercultural communication competence in Mandarin as a Foreign language

  • Cultural and Regional Perspectives
  • Published:
Educational technology research and development Aims and scope Submit manuscript

Abstract

Intercultural communicative competence (ICC) is the ability to interact and communicate appropriately with people from different cultures. The lack of ICC among non-native speakers has resulted in misunderstandings during interactions. Although Malaysia is a multicultural country, there has not been much emphasis in developing ICC in the curriculum. Students in higher education institutions have low levels of ICC. This is also true among students taking Mandarin as a Foreign Language (MFL) in Malaysian polytechnics. Virtual reality (VR) can engage students in the cognitive and affective domains. There is a potential for using VR to improve students’ ICC, particularly when students are engaged in producing their own immersive VR environments. Hence, a quasi-experimental research was designed to determine whether utilizing and developing VR environments related to Chinese culture could improve the level of ICC among students. The participants were 31 students enrolled in a MFL course at a polytechnic. The findings indicated a significant increase in the measures of ICC after the implementation and was verified from student feedback through surveys and interviews. VR has the potential for improving ICC levels as it could be used to develop positive attitudes towards another culture. Further studies could be done to investigate whether VR could be used to develop ICC and engage other Malaysian students. ICC is important and needed for cross-cultural collaborations and interactions to promote respect and compassion for other cultures in a community.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Fig. 1
Fig. 2

Similar content being viewed by others

References

  • American Council on the Teaching of Foreign Languages. (2017). NCSSFL-ACTFL Global can-do statement: Performance indicators for language learners. Retrieved from https://www.actfl.org/sites/default/files/CanDos/Intercultural%20Can-Do_Statements.pdf

  • Arasaratnam, L. A. (2009). The development of a new instrument of intercultural communication competence. Journal of Intercultural Communication, 20. Retrieved from http://www.immi.se/intercultural/nr20/arasaratnam.htm

  • Aslan, S., Alyuz, N., Okur, E., Mete, S. E., Oktay, E., & Esme, A. A. (2018). Effect of emotion-aware interventions on students’ behavioral and emotional states. Educational Technology Research and Development, 66, 1399–1413. https://doi.org/10.1007/s11423-018-9589-7

    Article  Google Scholar 

  • Avgousti, M. I. (2018). Intercultural communicative competence and online exchanges: A systematic review. Computer Assisted Language Learning, 31(8), 819–853.

    Article  Google Scholar 

  • Bennett, J. M. (2008). On becoming a global soul. In V. Savicki (Ed.), Developing intercultural competence and transformation: Theory, research and application in international education (pp. 13–31). Stylus.

    Google Scholar 

  • Bricken, M. (1992). Summer students in virtual reality: A pilot study on educational applications of virtual reality technology. University of Washington.

    Google Scholar 

  • Byram, M. (1997). Teaching and assessing intercultural competence. Multilingual Matters.

    Google Scholar 

  • Byram, M., Gribkova, B., & Starkey, H. (2002). Developing the intercultural dimension in language teaching: A practical introduction for teachers. Council of Europe.

  • Chan, S. F., DeWitt, D., & Chin, H. L. (2018a). Intercultural communicative competence among Mandarin as a foreign language learners in a Malaysian Polytechnic. Jurnal Kurikulum & Pengajaran Asia Pasifik, 6(3), 32–48.

    Google Scholar 

  • Chan, S. F., DeWitt, D., & Chin, H. L. (2018b). The analysis of cultural and intercultural elements in Mandarin as a foreign language textbooks from selected Malaysian higher education institutes. Malaysian Online Journal of Educational Sciences, 6(1), 66–90.

    Google Scholar 

  • Chan, S. F., & DeWitt, D. (2019). Developing intercultural communicative competence: Formative assessment tools for Mandarin as a foreign language. Malaysian Journal of Learning and Instruction, 16(2), 97–123.

    Article  Google Scholar 

  • Council of Europe. (2017). Common European Framework of Reference for Languages: Learning, teaching, assessment companion volume with new descriptors. Cambridge University Press.

  • Cummings, J. J., & Bailenson, J. N. (2015). How immersive is enough? A meta-analysis of the effect of immersive technology on user presence. Media Psychology. https://doi.org/10.1080/15213269.2015.1015740

    Article  Google Scholar 

  • Deardorff, D. K. (2006a). Assessing intercultural competence in study abroad students. In M. Byram & A. Feng (Eds.), Living and studying abroad: Research and practice (pp. 232–256). Multilingual Matters.

    Chapter  Google Scholar 

  • Deardorff, D. K. (2006b). Identification and assessment of intercultural competence as a student outcome of internationalization. Journal of Studies in International Education, 10(3), 241–266.

    Article  Google Scholar 

  • Department of Statistics Malaysia. (2018). Current population estimates, Malaysia, 2017–2018. https://www.dosm.gov.my

  • DeWitt, D., & Sukhoverkhov, A. (2020, November 29). Learning and teaching from biosemiotic and evolutionary perspectives. Paper presented at Gatherings in Biosemiotics 2020, 27 November 2020 to 29 November 2020, Palack University, Olomouc, Czech Republic. [Video file]. https://biosemiotics.upol.cz/index.php/gibs2020/, https://youtu.be/vssNEELP2VQ

  • Gill, S. (Ed.). (2016). Globalization, democratization and multilateralism. Palgrave Macmillan.

  • Heyward, M. (2002). From international to intercultural. Journal of Research in International Education, 1(1), 9–32.

    Google Scholar 

  • Hiller, G. G., & Wozniak, M. (2009). Developing an intercultural competence programme at an international cross-border university. Intercultural Education, 20(4), 113–124.

    Article  Google Scholar 

  • Hoffman, B., & Nadelson, L. (2010). Motivational engagement and video gaming: A mixed methods study. Educational Technology Research and Development, 58, 245–270. https://doi.org/10.1007/s11423-009-9134-9

    Article  Google Scholar 

  • Hoffmeyer, J. (2015). Introduction: Semiotic scaffolding. Biosemiotics, 8, 153–158. https://doi.org/10.1007/s12304-015-9236-1

    Article  Google Scholar 

  • Hulbert, L. (2008). Experimental research designs. In G. M. Breakwell (Ed.), Doing social psychology research (pp. 10–53). The British Psychological Society and Blackwell Publishing Ltd. https://doi.org/10.1002/9780470776278.ch2

  • Hwang, W.-Y., & Hu, S.-S. (2013). Analysis of peer learning behaviors using multiple representations in virtual reality and their impacts on geometry problem solving. Computers & Education, 62, 308–319.

    Article  Google Scholar 

  • Innocenti, A. (2017). Virtual reality experiments in economics. Journal of Behavioral and Experimental Economics, 69, 71–77.

    Article  Google Scholar 

  • Jenkins, H., Clinton, K., Purushotma, R., Robison, A. J., & Weigel, M. (2009). Confronting the challenges of participatory culture: Media education for the 21st century. MacArthur Foundation. Retrieved from https://www.macfound.org/media/article_pdfs/JENKINS_WHITE_PAPER.PDF

  • Kaur, A., Awang-Hashim, R., & Noman, M. (2017). Defining intercultural education for social cohesion in Malaysian context. International Journal of Multicultural Education, 17(2), 44.

    Article  Google Scholar 

  • Kohlberg, L. (1984). The psychology of moral development. Harper & Row.

    Google Scholar 

  • Krishnasamya, H. N., Husseina, M. H., & Daliba, S. (2014). Intercultural interaction experiences in a tertiary level institution in Malaysia. Procedia - Social and Behavioral Sciences, 155, 465–470.

    Article  Google Scholar 

  • Lan, Y. J., Fang, W. C., Hsiao, I. Y. T., & Chen, N. S. (2018). Real body versus 3D avatar: The effects of different embodied learning types on EFL listening comprehension. Educational Technology Research and Development, 66, 709–731. https://doi.org/10.1007/s11423-018-9569-y

    Article  Google Scholar 

  • Laurillard, D. (2012). Teaching as a design science—Building pedagogical patterns for learning and technology. Routledge.

    Google Scholar 

  • Li, C., Ip, H. H., Wong, Y. M., & Lam, W. S. (2020). An empirical study on using virtual reality for enhancing the youth’s intercultural sensitivity in Hong Kong. Journal of Computer Assisted Learning, 36(5), 625–635.

    Article  Google Scholar 

  • Liu, Q., Gong, D., & Chen, M. (2018). Applying virtual reality to study the effects of environmental education on college students’ ethics and environmental literacy. EURASIA Journal of Mathematics, Science and Technology Education, 14(6), 2255–2263.

    Google Scholar 

  • Lussier, D., Golubina, K., Ivanus, D., Kostova, S. C., Retamar, G., Skopinskaja, L., & Wiesinger, S. (2007). Guidelines for the assessment of intercultural communicative competence. In I. Lazar, M. Huber-Kriegler, D. Lussier, G. S. Matei, & C. Peck (Eds.), Developing and assessing intercultural communicative competence: A guide for language teachers and teacher educators (pp. 23–39). European Centre for Modern Languages.

    Google Scholar 

  • Lustig, M. W., & Koester, J. (2006). Intercultural competence: Interpersonal communication across cultures (5th ed.). Pearson.

  • Makransky, G., & Lilleholt, L. (2018). A structural equation modeling investigation of the emotional value of immersive virtual reality in education. Educational Technology Research and Development, 66, 1141–1164. https://doi.org/10.1007/s11423-018-9581-2

    Article  Google Scholar 

  • Makransky, G., Terkildsen, T. S., & Mayer, R. E. (2017). Adding immersive virtual reality to a science lab simulation causes more presence but less learning. Learning and Instruction, 60, 225–236. https://doi.org/10.1016/j.learninstruc.2017.12.007

    Article  Google Scholar 

  • Merickel, M. (1992). The creative technologies project: A study of the relationship between virtual reality (perceived realism) and the ability of children to create, manipulate and utilize mental images for spatially related problem solving (pp. 1–11). (ERIC Document Reproduction Service No. ED 352 942). National School Boards Association Conference.

  • Moreno, R., & Mayer, R. E. (2002). Learning science in virtual reality multimedia environments: Role of methods and media. Journal of Educational Psychology, 94(3), 598–610. https://doi.org/10.1037/0022-0663.94.3.598

    Article  Google Scholar 

  • Munezane, Y. (2019). A new model of intercultural communicative competence: Bridging language classrooms and intercultural communicative contexts. Studies in Higher Education. https://doi.org/10.1080/03075079.2019.1698537

    Article  Google Scholar 

  • Pasfield-Neofitou, S., Huang, H., & Grant, S. (2015). Lost in second life: Virtual embodiment and language learning via multimodal communication. Educational Technology Research and Development, 63, 709–726. https://doi.org/10.1007/s11423-015-9384-7

    Article  Google Scholar 

  • Passig, D., Tzuriel, D., & Eshel-Kedmi, E. (2016). Improving children’s cognitive modifiability by dynamic assessment in 3D Immersive Virtual Reality environments. Computers & Education, 95, 296–308.

    Article  Google Scholar 

  • Perry, L., & Southwell, L. (2011). Developing intercultural understanding and skills: Models and approaches. Intercultural Education, 22(6), 453–466. https://doi.org/10.1080/14675986.2011.644948

    Article  Google Scholar 

  • Potkonjak, V., Gardner, M., Callaghan, V., Mattila, P., Guetl, C., Petrovi, V. M., & Jovanovi, K. (2016). Virtual laboratories for education in science, technology, and engineering: A review. Computers & Education, 95, 309–327.

    Article  Google Scholar 

  • Richey, R. C., Morrison, G. R., & Foxon, M. (2007). Educational technology in business and industry. In R. A. Reiser, & J. V. Dempsey (Eds.), Trends and issues in educational technology and technology (2nd ed., pp. 174–184). Pearson.

  • Ross, S. M., & Morrison, G. R. (2004). Experimental research methods. In D. H. Jonassen (Ed.), Handbook of research on educational communications and technology (2nd ed., pp. 1021–1043). Lawrence Erlbaum Associates, Publishers.

  • Russell, L. R., Kinuthia, W. L., Lokey-Vega, A., Tsang-Kosma, W., & Madathany, R. (2013). Identifying complex cultural interactions in the instructional design process: A case study of a cross-border, cross-sector training for innovation program. Educational Technology Research and Development, 61, 707–732. https://doi.org/10.1007/s11423-013-9291-8

    Article  Google Scholar 

  • Shadiev, R., Wang, X., & Huang, Y. M. (2020). Promoting intercultural competence in a learning activity supported by virtual reality technology. International Review of Research in Open and Distributed Learning, 21(3), 157–174.

    Article  Google Scholar 

  • Shadiev, R., Wu, T. T., Sun, A., & Huang, Y. M. (2018). Applications of speech-to-text recognition and computer-aided translation for facilitating cross-cultural learning through a learning activity: Issues and their solutions. Educational Technology Research and Development, 66, 191–214. https://doi.org/10.1007/s11423-017-9556-8

    Article  Google Scholar 

  • Shadish, W. R., Cook, T. D., & Campbell, D. T. (2002). Experimental and quasi-experimental designs for generalized causal inference. Houghton.

    Google Scholar 

  • Shim, K., Park, J., Kim, H., Kim, J., Park, Y., & Ryu, H. (2003). Application of virtual reality technology in biology education. Journal of Biological Education, 37(2), 71–74. https://doi.org/10.1080/00219266.2003.9655854

    Article  Google Scholar 

  • Shin, D. H. (2017). The role of affordance in the experience of virtual reality learning: Technological and affective affordances in virtual reality. Telematics and Informatics, 34, 1826–1836.

    Article  Google Scholar 

  • Snelson, C., & Hsu, Y. C. (2019). Educational 360-degree videos in virtual reality: A scoping review of the emerging research. TechTrends, 64, 404–412. https://doi.org/10.1007/s11528-019-00474-3

    Article  Google Scholar 

  • Stotz, K. (2017). Why developmental niche construction is not selective niche construction: And why it matters. Interface Focus, 7(5), 20160157.

    Article  Google Scholar 

  • Syed Jaafar, S. (2019, January 20). Malaysia-China bilateral trade hits record high in 2019. The Edge Markets. Retrieved from https://www.theedgemarkets.com/article/malaysiachina-bilateral-trade-hit-record-high-2019

  • Tamam, E., & Abdullah, A. N. (2012). Influence of ethnic-related diversity experiences on intercultural sensitivity of students at a public university in Malaysia. Asia Pacific Education Review, 13(3), 519–528. https://doi.org/10.1007/s12564-012-9212-2

    Article  Google Scholar 

  • The Office of Chinese Language Council International [国家汉语国际推广领导小组办公室]. (2010). International curriculum for Chinese Language Education (5th ed.) [国际汉语教学通用课程大纲]. Foreign Language Teaching and Research Press.

  • Tussyadiah, I. P., Wang, D., Jung, T. H., & tom Dieck, M. C. (2018). Virtual reality, presence, and attitude change: Empirical evidence from tourism. Tourism Management, 66, 140–154.

    Article  Google Scholar 

  • Vos, L. (2018). Teaching intercultural communicative competence alongside language (Unpublished master’s thesis, Utrecht University, Netherlands). Retrieved from Proficiency from https://dspace.library.uu.nl/handle/1874/360047

  • Wang, C. C., & Ku, H. Y. (2010). A case study of an affective education course in Taiwan. Educational Technology Research and Development, 58, 613–628. https://doi.org/10.1007/s11423-010-9168-z

    Article  Google Scholar 

  • Wang, C. X., Calandra, B., Hibbard, S. T., & McDowell Lefaiver, M. L. (2012). Learning effects of an experimental EFL program in second life. Educational Technology Research and Development, 60, 943–961. https://doi.org/10.1007/s11423-012-9259-0

    Article  Google Scholar 

  • Wang, M.-T., Henry, D. A., & Degol, J. L. (2020). A development-in-sociocultural-context perspective on the multiple pathways to youth's engagement in learning. In A. J. Elliot (Ed.), Advances in motivation science (pp. 113–160). Elsevier Academic Press. https://doi.org/10.1016/bs.adms.2019.11.001

  • Wang, W. T. (2011). Cultivation of intercultural communicative competence under the Model of Affection, Cognition and Behavior. [Master’s thesis, Taiyuan University of Technology, China]. Retrieved from http://oversea.cnki.net/kcms/detail/detail.aspx?recid=&FileName=1011081409.nh&DbName=CMFD2011&DbCode=CMFD

  • Winn, W. (1993). A conceptual basis for educational applications of virtual reality. University of Washington, Human Interface Technology Laboratory.

    Google Scholar 

  • Wong, G. K., & Notari, M. (2018). Exploring immersive language learning using virtual reality. In: M. Spector, B. Lockee, & M. Childress (Eds.), Learning, design, and technology. Springer. https://doi.org/10.1007/978-3-319-17727-4_144-1

  • Wu, C. J., Chen, G. D., & Huang, C. W. (2014). Using digital board games for genuine communication in EFL classrooms. Educational Technology Research and Development, 62, 209–226. https://doi.org/10.1007/s11423-013-9329-y

    Article  Google Scholar 

  • Yang, J. C., Chen, C. H., & Jeng, M. C. (2010). Integrating video-capture virtual reality technology into a physically interactive learning environment for English learning. Computers & Education, 55, 1346–1356.

    Article  Google Scholar 

  • Yeh, Y. L., & Lan, Y. J. (2018). Fostering student autonomy in English learning through creations in a 3D virtual world. Educational Technology Research and Development, 66, 693–708. https://doi.org/10.1007/s11423-017-9566-6

    Article  Google Scholar 

  • Young, P. A. (2009). Instructional design frameworks and intercultural models. Information Science Reference. Retrieved from https://archive.org/details/InstructionalDesignFrameworksAndInterculturalModels/page/n1/mode/2up

  • Zhao, M. L. (2016). Intercultural sensitivity and intercultural communicative competence: A study of English majors at two normal universities. Master’s thesis, Yulin Normal University, China. http://oversea.cnki.net/kcms/detail/detail.aspx?recid=&FileName=1017021025.nh&DbName=CMFD2017&DbCode=CMFD

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Dorothy DeWitt.

Additional information

Publisher's Note

Springer Nature remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.

Appendices

Appendix 1

Survey of students’ intercultural competence (SSIC)

Background

figure a

ICC knowledge

Please select the response that most accurately describes you for each statement and circle the appropriate number on the scale.

 

Statement

     

A1

I know the layout of a typical Chinese house in Malaysia

1

2

3

4

5

A2

I know the general furnishing choices among Chinese for their living hall, such as furniture and worship setting

1

2

3

4

5

A3

I know the general furnishing choices among Chinese for their dining hall such as furniture and tableware

1

2

3

4

5

A4

I can name some common Chinese traditional collections in Chinese homes

1

2

3

4

5

A5

I can describe the Chinese life styles from the setting of their house

1

2

3

4

5

A6

I know the setting of the dinner table at a Chinese restaurant

1

2

3

4

5

A7

I can name Chinese cutlery (tableware) used in a Chinese restaurant

1

2

3

4

5

A8

I know the common interior decorations in Chinese restaurants

1

2

3

4

5

A9

I know basic Chinese table manners

1

2

3

4

5

A10

I can name a few common Chinese cuisine which is served in a Chinese restaurant

1

2

3

4

5

A11

I am familiar with the display at a Chinese herbal medicine shop

1

2

3

4

5

A12

I can name some common Chinese herbs which are available in a Chinese traditional herbal medicine shop

1

2

3

4

5

A13

I can name some famous herbal soup which are available in pre-packaged form in a Chinese herbal medicine shop

1

2

3

4

5

A14

I know the function of some Chinese herbs

1

2

3

4

5

A15

I know the different types of herbal processors which are used in a Chinese herbal shop

1

2

3

4

5

A16

I know how some herbs for medicines are cut and packed for sale

1

2

3

4

5

A17

I can experience the effort in doing Chinese calligraphy

1

2

3

4

5

A18

I can name four primary tools used in Chinese calligraphy

1

2

3

4

5

A19

I can name different scripts/styles of Chinese calligraphy

1

2

3

4

5

A20

I know the correct way of grasping the Chinese brush in Chinese calligraphy

1

2

3

4

5

A21

I know the different format of calligraphy which is usually displayed on the wall

1

2

3

4

5

A22

I can tell the value of the art in Chinese calligraphy

1

2

3

4

5

A23

I can describe the common layout of a prayer hall in Chinese temples

1

2

3

4

5

A24

I can describe the common external features of Chinese temples

1

2

3

4

5

A25

I know the basic ritual of worship in a Chinese temple

1

2

3

4

5

A26

I can name six types of Chinese tea

1

2

3

4

5

A27

I know the equipment used in a Chinese tea ceremony

1

2

3

4

5

A28

I can tell the process of drinking Chinese tea/Chinese tea ceremony

1

2

3

4

5

A29

I can tell the significance of serving Chinese tea in Chinese culture

1

2

3

4

5

  1. 1 = Strongly disagree; 2 = Disagree; 3 = Neutral; 4 = Agree; 5 = Strongly agree

ICC skills

Please select the response that most accurately describes you for each statement and circle the appropriate number on the scale.

 

Statement

     

B30

I can identify the differences between the Chinese house and my own house in terms of furnishing

1

2

3

4

5

B31

I am able to contrast the practices of table manners in Chinese culture and my own culture

1

2

3

4

5

B32

I am able to identify the position of the cutlery used during a Chinese meal

1

2

3

4

5

B33

I can tell the difference between the art of Chinese calligraphy and the art of writing in my own culture

1

2

3

4

5

B34

I am able to differentiate the style of writing Chinese calligraphy with that in my own culture

1

2

3

4

5

B35

I am able to contrast the layout of the Chinese temple and the mosque/church in my culture in terms of architecture

1

2

3

4

5

B36

I am able to compare the prayer section of the Chinese temple with that in my own culture

1

2

3

4

5

B37

I know where to get the ingredients to make a soup with Chinese herbs

1

2

3

4

5

B38

I am able to compare the Chinese traditional medicine with the traditional medicine in my culture

1

2

3

4

5

B39

I am able to participate in a Chinese tea drinking ceremony

1

2

3

4

5

B40

I can experience the process of drinking Chinese tea

1

2

3

4

5

B41

I can employ appropriate strategies (such as internet websites, YouTube, books, VR photos or videos) to elicit the information of Chinese culture from various sources

1

2

3

4

5

B42

I can use my knowledge of Chinese culture to overcome the misunderstanding/stereotypes towards the Chinese culture by the people of my own race

1

2

3

4

5

  1. 1 = Strongly disagree; 2 = Disagree; 3 = Neural; 4 = Agree; 5 = Strongly agree

ICC attitudes

Please select the response that most accurately describes you for each statement and circle the appropriate number on the scale.

 

Statement

     

C43

I am interested in discovering information on Chinese culture such as Chinese calligraphy, Chinese herbs, tea ceremony, restaurants, temples, and others

1

2

3

4

5

C44

I can appreciate the cultural elements at a Chinese temple

1

2

3

4

5

C45

I am confident in exploring the cultural differences between Chinese culture and my own culture

1

2

3

4

5

C46

I am curious in experiencing the true Chinese culture in my daily life

1

2

3

4

5

C47

I am interested in discovering other people’s perspectives of Chinese cultural practices

1

2

3

4

5

C48

I respect the practices of Chinese traditional culture by the Chinese in my neighbourhood

1

2

3

4

5

C49

I accept that there are cultural differences between Chinese culture and my own culture

1

2

3

4

5

C50

I am ready to cope with the differences between Chinese culture and my own culture

1

2

3

4

5

C51

I am willing to clarify to others who misunderstood some of the Chinese cultural practices

1

2

3

4

5

  1. 1 = Strongly disagree; 2 = Disagree; 3 = Neural; 4 = Agree; 5 = Strongly agree

ICC awareness

Please select the response that most accurately describes you for each statement and circle the appropriate number on the scale.

 

Statement

     

D52

I recognize the uniqueness of different cultures

1

2

3

4

5

D53

I am sensitive towards the cultural features shown in different cultures

1

2

3

4

5

D54

I am aware of the values in Chinese culture from the cultural practices/activities such as Chinese table manners, tea ceremony and calligraphy

1

2

3

4

5

D55

I am aware of the significance of the practice of traditional Chinese culture among Chinese people

1

2

3

4

5

D56

I am aware of the cultural distinction between Chinese culture and my own culture

1

2

3

4

5

D57

I perceive the potential conflicts that may arise from the different perspectives on certain cultural aspects

1

2

3

4

5

D58

I am conscious of the aspects of Chinese culture which are prohibited in my own culture

1

2

3

4

5

D59

I am able to reach an understanding of the stereotypes towards Chinese culture that may arise from my own culture

1

2

3

4

5

  1. 1 = Strongly disagree; 2 = Disagree; 3 = Neural; 4 = Agree; 5 = Strongly agree

Appendix 2

Survey on learning Chinese culture through VR technologies

(A) Please select the response that most accurately describes you for each statement and circle the appropriate number on the scale.

1

The VR images were very attractive

1

2

3

4

5

2

I am interested in using VR technologies in exploring Chinese culture

1

2

3

4

5

3

The VR images are practical for the learning of Chinese culture

1

2

3

4

5

4

The VR technologies are effective for the learning of Chinese culture

1

2

3

4

5

5

The use of VR in the process of teaching and learning helps in better understanding of Chinese culture

1

2

3

4

5

6

The VR images provided sufficient Chinese cultural information

1

2

3

4

5

7

The used of VR helped to improve my exposure on Chinese culture

1

2

3

4

5

8

The used of VR in cultural learning increased my awareness of intercultural understanding

1

2

3

4

5

9

The discovery of Chinese culture through VR technologies stimulated my intercultural awareness

1

2

3

4

5

10

I became more aware of the conventional/traditional cultural practices and cultural features in Chinese culture

1

2

3

4

5

11

Through the VR activities, I am able to search for the information on Chinese culture

1

2

3

4

5

12

I became more curious towards Chinese culture and my own culture

1

2

3

4

5

13

I have met the course learning outcomes

1

2

3

4

5

  1. 1 = Strongly disagree; 2 = Disagree; 3 = Neutral; 4 = Agree; 5 = Strongly agree

(B) Please elaborate in detail and provide your feedback on following aspects.

  1. 1.

    Is this the first time you are using a VR viewer for VR images and videos? What are the new experiences you have gained from the VR technologies in learning Chinese culture?

  2. 2.

    How are the VR technologies beneficial to you in learning Chinese culture? (Please reflect on your experience in exploring the Chinese restaurant, Chinese house, Chinese tea ceremony, Chinese herbal shop, Chinese temple and Chinese calligraphy center using VR technologies, in terms of knowledge, skills, attitudes and intercultural awareness).

  3. 3.

    Describe the significance of some of the cultural elements which you tagged in your VR tour, to the Chinese? Reflect on these cultural elements? Did you obtain any new insights? (Examples of cultural elements: the koi fish, the lantern, porcelain, tea ceremony).

  4. 4.

    What other Chinese cultural content would you like to learn and explore with VR?

  5. 5.

    What problems did you encounter when using the VR technologies for learning Chinese culture?

  6. 6.

    Would you recommend the use of VR technologies as being an effective method for learning of culture in Mandarin as a foreign language? Why?

  7. 7.

    Is there any additional feedback/anything else you would like to share.

Rights and permissions

Reprints and permissions

About this article

Check for updates. Verify currency and authenticity via CrossMark

Cite this article

DeWitt, D., Chan, S.F. & Loban, R. Virtual reality for developing intercultural communication competence in Mandarin as a Foreign language. Education Tech Research Dev 70, 615–638 (2022). https://doi.org/10.1007/s11423-021-10074-9

Download citation

  • Accepted:

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s11423-021-10074-9

Keywords

Navigation