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LibrARy – Enriching the Cultural Physical Spaces with Collaborative AR Content

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Virtual, Augmented and Mixed Reality (HCII 2021)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12770))

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Abstract

In the last decade, technology has been rapidly evolving, making the humankind more dependent on digital devices than ever. We rely more and more on digitalization and we are excited to welcome emergent technologies like Augmented Reality (AR) into our everyday activities as they show great potential to enhance our standard of life. AR applications are becoming more popular every day and represent the future of human-computer interaction, by revolutionizing the way information is presented and transforming the surroundings into one broad user interface.

This paper aims to present the concept of LibrARy – an AR system that intends to create innovative collaborative environments where multiple users can interact simultaneously with computer-generated content. Its main objective is to improve cooperation by enabling co-located users to access a shared space populated with 3D virtual objects and to enrich collaboration between them through augmented interactions.

LibrARy will be developed as part of Lib2Life research project which addresses a topic of great importance – revitalizing cultural spaces in the context of recent technology advancements. In light of the research carried out for the Lib2Life project, a need for a more complex collaborative augmented environment has been identified. Therefore, we are now proposing LibrARy - an innovative component which has the potential to enhance the cooperation in multi-participant settings and provide unique interactive experiences.

This paper will present in more detail the concept and the functionalities of LibrARy. It will then analyze the possible use case scenarios and lastly discuss further development steps.

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Correspondence to Andreea-Carmen Ifrim .

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Ifrim, AC., Moldoveanu, F., Moldoveanu, A., Grădinaru, A. (2021). LibrARy – Enriching the Cultural Physical Spaces with Collaborative AR Content. In: Chen, J.Y.C., Fragomeni, G. (eds) Virtual, Augmented and Mixed Reality. HCII 2021. Lecture Notes in Computer Science(), vol 12770. Springer, Cham. https://doi.org/10.1007/978-3-030-77599-5_43

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  • DOI: https://doi.org/10.1007/978-3-030-77599-5_43

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