International Conference on Human-Computer Interaction
-
2023
HCII 2023
- 23-28 July
- Copenhagen, Denmark
-
Human-Computer Interaction
141 Papers
4 Volumes
-
Human Interface and the Management of Information
91 Papers
2 Volumes
-
Engineering Psychology and Cognitive Ergonomics
79 Papers
2 Volumes
-
Augmented Cognition
30 Papers
1 Volume
-
Universal Access in Human-Computer Interaction
88 Papers
2 Volumes
-
Cross-Cultural Design
125 Papers
3 Volumes
-
Social Computing and Social Media
82 Papers
2 Volumes
-
Virtual, Augmented and Mixed Reality
49 Papers
1 Volume
-
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management
85 Papers
2 Volumes
-
Design, User Experience, and Usability
189 Papers
5 Volumes
-
Culture and Computing
47 Papers
1 Volume
-
Distributed, Ambient and Pervasive Interactions
60 Papers
2 Volumes
-
HCI in Business, Government and Organizations
62 Papers
2 Volumes
-
Learning and Collaboration Technologies
87 Papers
2 Volumes
-
Human Aspects of IT for the Aged Population
83 Papers
2 Volumes
-
Adaptive Instructional Systems
24 Papers
1 Volume
-
HCI for Cybersecurity, Privacy and Trust
45 Papers
1 Volume
-
HCI in Games
54 Papers
2 Volumes
-
HCI in Mobility, Transport, and Automotive Systems
51 Papers
2 Volumes
-
Artificial Intelligence in HCI
85 Papers
2 Volumes
-
Design, Operation and Evaluation of Mobile Communications
23 Papers
1 Volume
-
HCI International 2023 – Late Breaking Papers
266 Papers
7 Volumes
-
HCI International 2023 Posters
401 Papers
5 Volumes
-
2022
HCII 2022
- 26 June - 1 July
-
Human-Computer Interaction. Theoretical Approaches and Design Methods
44 Papers
1 Volume
-
Human-Computer Interaction. Technological Innovation
47 Papers
1 Volume
-
Human-Computer Interaction. User Experience and Behavior
40 Papers
1 Volume
-
Human Interface and the Management of Information: Visual and Information Design
39 Papers
1 Volume
-
Human Interface and the Management of Information: Applications in Complex Technological Environments
29 Papers
1 Volume
-
Engineering Psychology and Cognitive Ergonomics
38 Papers
1 Volume
-
Universal Access in Human-Computer Interaction. Novel Design Approaches and Technologies
37 Papers
1 Volume
-
Universal Access in Human-Computer Interaction. User and Context Diversity
39 Papers
1 Volume
-
Augmented Cognition
30 Papers
1 Volume
-
Cross-Cultural Design. Interaction Design Across Cultures
41 Papers
1 Volume
-
Cross-Cultural Design. Applications in Learning, Arts, Cultural Heritage, Creative Industries, and Virtual Reality
39 Papers
1 Volume
-
Cross-Cultural Design. Applications in Business, Communication, Health, Well-being, and Inclusiveness
33 Papers
1 Volume
-
Cross-Cultural Design. Product and Service Design, Mobility and Automotive Design, Cities, Urban Areas, and Intelligent Environments Design
41 Papers
1 Volume
-
Social Computing and Social Media: Design, User Experience and Impact
47 Papers
1 Volume
-
Social Computing and Social Media: Applications in Education and Commerce
31 Papers
1 Volume
-
Virtual, Augmented and Mixed Reality: Design and Development
35 Papers
1 Volume
-
Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry
26 Papers
1 Volume
-
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Anthropometry, Human Behavior, and Communication
26 Papers
1 Volume
-
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Health, Operations Management, and Design
31 Papers
1 Volume
-
Design, User Experience, and Usability: UX Research, Design, and Assessment
36 Papers
1 Volume
-
Design, User Experience, and Usability: Design for Emotion, Well-being and Health, Learning, and Culture
35 Papers
1 Volume
-
Design, User Experience, and Usability: Design Thinking and Practice in Contemporary and Emerging Technologies
34 Papers
1 Volume
-
Culture and Computing
32 Papers
1 Volume
-
Distributed, Ambient and Pervasive Interactions. Smart Environments, Ecosystems, and Cities
30 Papers
1 Volume
-
Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art and Creativity
28 Papers
1 Volume
-
HCI in Business, Government and Organizations
39 Papers
1 Volume
-
Learning and Collaboration Technologies. Designing the Learner and Teacher Experience
36 Papers
1 Volume
-
Learning and Collaboration Technologies. Novel Technological Environments
25 Papers
1 Volume
-
Human Aspects of IT for the Aged Population. Design, Interaction and Technology Acceptance
46 Papers
1 Volume
-
Human Aspects of IT for the Aged Population. Technology in Everyday Living
30 Papers
1 Volume
-
Adaptive Instructional Systems
21 Papers
1 Volume
-
HCI for Cybersecurity, Privacy and Trust
32 Papers
1 Volume
-
HCI in Games
42 Papers
1 Volume
-
HCI in Mobility, Transport, and Automotive Systems
42 Papers
1 Volume
-
Artificial Intelligence in HCI
39 Papers
1 Volume
-
Design, Operation and Evaluation of Mobile Communications
39 Papers
1 Volume
-
HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction
45 Papers
1 Volume
-
HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games
48 Papers
1 Volume
-
HCI International 2022 – Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence
43 Papers
1 Volume
-
HCI International 2022 - Late Breaking Papers. Multimodality in Advanced Interaction Environments
38 Papers
1 Volume
-
HCI International 2022 – Late Breaking Papers: HCI for Today's Community and Economy
39 Papers
1 Volume
-
HCI International 2022 – Late Breaking Papers: HCI for Health, Well-being, Universal Access and Healthy Aging
44 Papers
1 Volume
-
HCI International 2022 – Late Breaking Papers: Ergonomics and Product Design
40 Papers
1 Volume
-
HCI International 2022 Posters
278 Papers
4 Volumes
-
HCI International 2022 – Late Breaking Posters
182 Papers
2 Volumes
-
2021
HCII 2021
- 24-29 July
-
Human-Computer Interaction. Theory, Methods and Tools
49 Papers
1 Volume
-
Human-Computer Interaction. Interaction Techniques and Novel Applications
46 Papers
1 Volume
-
Human-Computer Interaction. Design and User Experience Case Studies
44 Papers
1 Volume
-
Human Interface and the Management of Information. Information Presentation and Visualization
29 Papers
1 Volume
-
Human Interface and the Management of Information. Information-Rich and Intelligent Environments
37 Papers
1 Volume
-
Engineering Psychology and Cognitive Ergonomics
34 Papers
1 Volume
-
Universal Access in Human-Computer Interaction. Design Methods and User Experience
45 Papers
1 Volume
-
Universal Access in Human-Computer Interaction. Access to Media, Learning and Assistive Environments
39 Papers
1 Volume
-
Virtual, Augmented and Mixed Reality
47 Papers
1 Volume
-
Cross-Cultural Design. Experience and Product Design Across Cultures
41 Papers
1 Volume
-
Cross-Cultural Design. Applications in Arts, Learning, Well-being, and Social Development
34 Papers
1 Volume
-
Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents
32 Papers
1 Volume
-
Social Computing and Social Media: Experience Design and Social Network Analysis
38 Papers
1 Volume
-
Social Computing and Social Media: Applications in Marketing, Learning, and Health
33 Papers
1 Volume
-
Augmented Cognition
32 Papers
1 Volume
-
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Body, Motion and Behavior
25 Papers
1 Volume
-
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. AI, Product and Service
31 Papers
1 Volume
-
Design, User Experience, and Usability: UX Research and Design
45 Papers
1 Volume
-
Design, User Experience, and Usability: Design for Diversity, Well-being, and Social Development
45 Papers
1 Volume
-
Design, User Experience, and Usability: Design for Contemporary Technological Environments
40 Papers
1 Volume
-
Distributed, Ambient and Pervasive Interactions
27 Papers
1 Volume
-
HCI in Business, Government and Organizations
43 Papers
1 Volume
-
Learning and Collaboration Technologies: New Challenges and Learning Experiences
38 Papers
1 Volume
-
Learning and Collaboration Technologies: Games and Virtual Environments for Learning
23 Papers
1 Volume
-
Human Aspects of IT for the Aged Population. Technology Design and Acceptance
34 Papers
1 Volume
-
Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities
33 Papers
1 Volume
-
HCI for Cybersecurity, Privacy and Trust
31 Papers
1 Volume
-
HCI in Games: Experience Design and Game Mechanics
31 Papers
1 Volume
-
HCI in Games: Serious and Immersive Games
28 Papers
1 Volume
-
HCI in Mobility, Transport, and Automotive Systems
39 Papers
1 Volume
-
Adaptive Instructional Systems. Design and Evaluation
46 Papers
1 Volume
-
Adaptive Instructional Systems. Adaptation Strategies and Methods
17 Papers
1 Volume
-
Culture and Computing. Interactive Cultural Heritage and Arts
31 Papers
1 Volume
-
Culture and Computing. Design Thinking and Cultural Computing
31 Papers
1 Volume
-
Design, Operation and Evaluation of Mobile Communications
28 Papers
1 Volume
-
Artificial Intelligence in HCI
37 Papers
1 Volume
-
HCI International 2021 - Late Breaking Papers: Design and User Experience
42 Papers
1 Volume
-
HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence
44 Papers
1 Volume
-
HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture
44 Papers
1 Volume
-
HCI International 2021 - Late Breaking Papers: HCI Applications in Health, Transport, and Industry
44 Papers
1 Volume
-
HCI International 2021 - Posters
241 Papers
3 Volumes
-
HCI International 2021 - Late Breaking Posters
146 Papers
2 Volumes
-
2020
HCII 2020
- 19-24 July
- Copenhagen, Denmark
-
Human-Computer Interaction. Design and User Experience
50 Papers
1 Volume
-
Human-Computer Interaction. Multimodal and Natural Interaction
50 Papers
1 Volume
-
Human-Computer Interaction. Human Values and Quality of Life
45 Papers
1 Volume
-
Human Interface and the Management of Information. Designing Information
31 Papers
1 Volume
-
Human Interface and the Management of Information. Interacting with Information
41 Papers
1 Volume
-
Engineering Psychology and Cognitive Ergonomics. Mental Workload, Human Physiology, and Human Energy
25 Papers
1 Volume
-
Engineering Psychology and Cognitive Ergonomics. Cognition and Design
35 Papers
1 Volume
-
Universal Access in Human-Computer Interaction. Design Approaches and Supporting Technologies
36 Papers
1 Volume
-
Universal Access in Human-Computer Interaction. Applications and Practice
45 Papers
1 Volume
-
Virtual, Augmented and Mixed Reality. Design and Interaction
44 Papers
1 Volume
-
Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications
29 Papers
1 Volume
-
Cross-Cultural Design. User Experience of Products, Services, and Intelligent Environments
53 Papers
1 Volume
-
Cross-Cultural Design. Applications in Health, Learning, Communication, and Creativity
48 Papers
1 Volume
-
Social Computing and Social Media. Design, Ethics, User Behavior, and Social Network Analysis
48 Papers
1 Volume
-
Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing
45 Papers
1 Volume
-
Augmented Cognition. Theoretical and Technological Approaches
22 Papers
1 Volume
-
Augmented Cognition. Human Cognition and Behavior
32 Papers
1 Volume
-
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Posture, Motion and Health
46 Papers
1 Volume
-
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Communication, Organization and Work
31 Papers
1 Volume
-
Design, User Experience, and Usability. Interaction Design
40 Papers
1 Volume
-
Design, User Experience, and Usability. Design for Contemporary Interactive Environments
50 Papers
1 Volume
-
Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems
50 Papers
1 Volume
-
Distributed, Ambient and Pervasive Interactions
50 Papers
1 Volume
-
HCI in Business, Government and Organizations
43 Papers
1 Volume
-
Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences
41 Papers
1 Volume
-
Learning and Collaboration Technologies. Human and Technology Ecosystems
45 Papers
1 Volume
-
Human Aspects of IT for the Aged Population. Technologies, Design and User Experience
28 Papers
1 Volume
-
Human Aspects of IT for the Aged Population. Healthy and Active Aging
50 Papers
1 Volume
-
Human Aspects of IT for the Aged Population. Technology and Society
26 Papers
1 Volume
-
HCI for Cybersecurity, Privacy and Trust
45 Papers
1 Volume
-
HCI in Games
39 Papers
1 Volume
-
HCI in Mobility, Transport, and Automotive Systems. Automated Driving and In-Vehicle Experience Design
33 Papers
1 Volume
-
HCI in Mobility, Transport, and Automotive Systems. Driving Behavior, Urban and Smart Mobility
27 Papers
1 Volume
-
Adaptive Instructional Systems
42 Papers
1 Volume
-
Culture and Computing
34 Papers
1 Volume
-
Design, Operation and Evaluation of Mobile Communications
17 Papers
1 Volume
-
Artificial Intelligence in HCI
30 Papers
1 Volume
-
HCI International 2020 - Posters
238 Papers
3 Volumes
-
HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies
52 Papers
1 Volume
-
HCI International 2020 - Late Breaking Papers: Multimodality and Intelligence
39 Papers
1 Volume
-
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games
55 Papers
1 Volume
-
HCI International 2020 – Late Breaking Papers: Universal Access and Inclusive Design
58 Papers
1 Volume
-
HCI International 2020 – Late Breaking Papers: Interaction, Knowledge and Social Media
54 Papers
1 Volume
-
HCI International 2020 – Late Breaking Papers: Virtual and Augmented Reality
33 Papers
1 Volume
-
HCI International 2020 – Late Breaking Papers: Digital Human Modeling and Ergonomics, Mobility and Intelligent Environments
42 Papers
1 Volume
-
HCI International 2020 – Late Breaking Posters
146 Papers
2 Volumes
-
2019
HCII 2019
- 26-31 July
- Orlando, FL, USA
-
HCI International 2019 - Posters
208 Papers
3 Volumes
-
HCI International 2019 – Late Breaking Posters
56 Papers
1 Volume
-
Human-Computer Interaction. Perspectives on Design
43 Papers
1 Volume
-
Human-Computer Interaction. Recognition and Interaction Technologies
43 Papers
1 Volume
-
Human-Computer Interaction. Design Practice in Contemporary Societies
39 Papers
1 Volume
-
Human Interface and the Management of Information. Visual Information and Knowledge Management
48 Papers
1 Volume
-
Human Interface and the Management of Information. Information in Intelligent Systems
46 Papers
1 Volume
-
Engineering Psychology and Cognitive Ergonomics
34 Papers
1 Volume
-
Universal Access in Human-Computer Interaction. Theory, Methods and Tools
49 Papers
1 Volume
-
Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments
46 Papers
1 Volume
-
Virtual, Augmented and Mixed Reality. Multimodal Interaction
39 Papers
1 Volume
-
Virtual, Augmented and Mixed Reality. Applications and Case Studies
39 Papers
1 Volume
-
Cross-Cultural Design. Methods, Tools and User Experience
43 Papers
1 Volume
-
Cross-Cultural Design. Culture and Society
37 Papers
1 Volume
-
Social Computing and Social Media. Design, Human Behavior and Analytics
40 Papers
1 Volume
-
Social Computing and Social Media. Communication and Social Communities
40 Papers
1 Volume
-
Augmented Cognition
46 Papers
1 Volume
-
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Body and Motion
37 Papers
1 Volume
-
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Healthcare Applications
40 Papers
1 Volume
-
Design, User Experience, and Usability. Design Philosophy and Theory
44 Papers
1 Volume
-
Design, User Experience, and Usability. User Experience in Advanced Technological Environments
37 Papers
1 Volume
-
Design, User Experience, and Usability. Application Domains
42 Papers
1 Volume
-
Design, User Experience, and Usability. Practice and Case Studies
46 Papers
1 Volume
-
Distributed, Ambient and Pervasive Interactions
36 Papers
1 Volume
-
HCI in Business, Government and Organizations. eCommerce and Consumer Behavior
26 Papers
1 Volume
-
HCI in Business, Government and Organizations. Information Systems and Analytics
40 Papers
1 Volume
-
Learning and Collaboration Technologies. Designing Learning Experiences
32 Papers
1 Volume
-
Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration
28 Papers
1 Volume
-
Human Aspects of IT for the Aged Population. Design for the Elderly and Technology Acceptance
39 Papers
1 Volume
-
Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments
47 Papers
1 Volume
-
HCI for Cybersecurity, Privacy and Trust
32 Papers
1 Volume
-
HCI in Games
34 Papers
1 Volume
-
HCI in Mobility, Transport, and Automotive Systems
37 Papers
1 Volume
-
Adaptive Instructional Systems
50 Papers
1 Volume
-
HCI International 2019 – Late Breaking Papers
46 Papers
1 Volume