Skip to main content

Advertisement

Log in

Classroom Play and Activities to Support Computational Thinking Development in Early Childhood

  • Published:
Early Childhood Education Journal Aims and scope Submit manuscript

Abstract

This is a conceptual paper based on existing literature aiming to provide practical information on designing and implementing activities to promote children’s computational thinking. Computational thinking is a relatively new term in early childhood education that refers to a specific problem-solving thinking process involving various logical and analytical thinking skills. Four foundational skills have been identified as core thinking skills of computational thinking: decomposition, abstraction, pattern recognition, and algorithm. We explain these four skills in this paper and their practical applications to teaching and learning in early childhood education. Early computational thinking skills are found in common early childhood activities. This paper identifies activities teachers can use in the classroom to explicitly promote children’s computational thinking and provides a new perspective on how to adapt classroom activities to integrate computational thinking. In particular, we emphasize the need to vary the demands of the content in the activity and incorporate computational thinking based on children’s needs and development to ensure that children progress through the thinking process.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Fig. 1

Adapted from ISTE (2016)

Fig. 2

Adapted from Joswick et al. (2019)

Similar content being viewed by others

References

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Joohi Lee.

Additional information

Publisher's Note

Springer Nature remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.

Rights and permissions

Reprints and permissions

About this article

Check for updates. Verify currency and authenticity via CrossMark

Cite this article

Lee, J., Joswick, C. & Pole, K. Classroom Play and Activities to Support Computational Thinking Development in Early Childhood. Early Childhood Educ J 51, 457–468 (2023). https://doi.org/10.1007/s10643-022-01319-0

Download citation

  • Accepted:

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s10643-022-01319-0

Keywords

Navigation