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Discrete Conformal Shape Representation and Reconstruction of 3D Mesh Objects

  • Hongdong Li
  • Richard Hartley
  • Hans Burkhardt
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3617)

Abstract

This paper studies shape representation of general 3D objects. In particular, it proposes a conformal representation for genus-zero mesh objects, by using the discrete conformal mapping technique. It also proposes a new method to reconstruct the original shape from its conformal representation. In order to simplify and robustify the computation, we made several improvements to the above two procedures. The modifications include planar graph drawing initialization, Moebius factorization and spring-embedding-based reconstruction, etc. Though being mostly incremental, these modifications do provide significant improvements on previous methods. Possible applications include 3D geometry compression and object classification/recognition, etc.

Keywords

Planar Graph Conformal Mapping Original Shape Conformal Representation Shape Representation 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2005

Authors and Affiliations

  • Hongdong Li
    • 1
    • 2
  • Richard Hartley
    • 1
    • 2
  • Hans Burkhardt
    • 3
  1. 1.Research School of Information Sciences and EngineeringThe Australian National University 
  2. 2.ASSeT, Canberra Research LabsNational ICT Australia 
  3. 3.Computer Science DepartmentUniversity of FreiburgFreiburgGermany

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