Overview
- Presents recent research on Interactive, Collaborative, and Blended Learning
- Includes the proceedings of the 9th International Conference on Interactive Collaborative and Blended Learning (ICBL2020), on 14–16 October 2020, in Hamilton, Canada
- Written by experts in the field
Part of the book series: Advances in Intelligent Systems and Computing (AISC, volume 1314)
Included in the following conference series:
Conference proceedings info: ICBL 2020.
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Table of contents (61 papers)
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Education 4.0
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Collaborative Learning Environments
Other volumes
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Visions and Concepts for Education 4.0
Keywords
- Collaborative learning
- Lifelong learning
- Blended learning
- LMS
- Authoring tool
- knowledge managementK
- Ontologies
- Micro learning
- Virtual environments
- Online laboratories
- Industrial revolution
- Evaluation
- Outcomes assessment
- Learning models
- E-mentoring
- Game based learning
- Engineering pedagogy
- Teacher training
- Academia-industry partnership
- K-12
About this book
This book contains papers in the fields of Interactive, Collaborative, and Blended Learning; Technology-Supported Learning; Education 4.0; Pedagogical and Psychological Issues.
With growing calls for affordable and quality education worldwide, we are currently witnessing a significant transformation in the development of post-secondary education and pedagogical practices. Higher education is undergoing innovative transformations to respond to our urgent needs. The change is hastened by the global pandemic that is currently underway.
The 9th International Conference on Interactive, Collaborative, and Blended Learning: Visions and Concepts for Education 4.0 was conducted in an online format at McMaster University, Canada, from 14th to 15th October 2020, to deliberate and share the innovations and strategies. This conference’s main objectives were to discuss guidelines and new concepts for engineering education in higher education institutions, including emerging technologies in learning; to debate new conference format in worldwide pandemic and post-pandemic conditions; and to discuss new technology-based tools and resources that drive the education in non-traditional ways such as Education 4.0.
Since its beginning in 2007, this conference is devoted to new learning approaches with a focus on applications and experiences in the fields of interactive, collaborative, and blended learning and related new technologies. Currently, the ICBL conferences are forums to exchange recent trends, research findings, and disseminate practical experiences in collaborative and blended learning, and engineering pedagogy. The conference bridges the gap between ‘pure’ scientific research and the everyday work of educators.
Interested readership includes policymakers, academics, educators, researchers in pedagogy and learning theory, school teachers, industry-centric educators, continuing education practitioners, etc.
Editors and Affiliations
Bibliographic Information
Book Title: Visions and Concepts for Education 4.0
Book Subtitle: Proceedings of the 9th International Conference on Interactive Collaborative and Blended Learning (ICBL2020)
Editors: Michael E. Auer, Dan Centea
Series Title: Advances in Intelligent Systems and Computing
DOI: https://doi.org/10.1007/978-3-030-67209-6
Publisher: Springer Cham
eBook Packages: Intelligent Technologies and Robotics, Intelligent Technologies and Robotics (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2021
Softcover ISBN: 978-3-030-67208-9Published: 06 February 2021
eBook ISBN: 978-3-030-67209-6Published: 05 February 2021
Series ISSN: 2194-5357
Series E-ISSN: 2194-5365
Edition Number: 1
Number of Pages: XVII, 565
Number of Illustrations: 39 b/w illustrations, 175 illustrations in colour
Topics: Computational Intelligence, Education, general, Computers and Education, Research Methods in Education