Avatars at Work and Play

Collaboration and Interaction in Shared Virtual Environments

  • Ralph Schroeder
  • Ann-Sofie Axelsson

Part of the Computer Supported Cooperative Work book series (CSCW, volume 34)

Table of contents

  1. Front Matter
    Pages i-xv
  2. Jeremy N. Bailenson, Andrew C. Beall
    Pages 1-16
  3. Ilona Heldal, Lars Bråthe, Anthony Steed, Ralph Schroeder
    Pages 97-130
  4. Maria Spante, Ann-Sofie Axelsson, Ralph Schroeder
    Pages 151-166
  5. Francis F. Steen, Mari Siân Davies, Brendesha Tynes, Patricia M. Greenfield
    Pages 247-273
  6. Back Matter
    Pages 275-277

About this book

Introduction

Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art overview of current applications of multi-user virtual environments, ranging from highly immersive virtual reality systems to internet-based virtual environments on personal computers. The volume is a follow-up to a previous essay collection, ‘The Social Life of Avatars’, which explored general issues in this field. This collection goes further, examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both ‘work’ and ‘play’, the volume brings together issues common to the two areas, including:
What kind of avatar appearance is suitable for different kinds of interaction? How best to foster collaboration and promote usable shared virtual spaces? What kinds of activities work well in different types of virtual environments and systems?

Keywords

berck calculus collaboration computer digital environment human-computer interaction human-computer interaction (HCI) interaction online organization virtual reality visualization

Editors and affiliations

  • Ralph Schroeder
    • 1
  • Ann-Sofie Axelsson
    • 2
  1. 1.Oxford UniversityOxfordUK
  2. 2.Chalmers UniversityGothenburgSweden

Bibliographic information

  • DOI https://doi.org/10.1007/1-4020-3898-4
  • Copyright Information Springer 2006
  • Publisher Name Springer, Dordrecht
  • eBook Packages Computer Science
  • Print ISBN 978-1-4020-3883-9
  • Online ISBN 978-1-4020-3898-3
  • Series Print ISSN 1431-1496
  • About this book