Latent factors on the design and adoption of gamified apps in primary education Esteban Vázquez-CanoMaría-Pilar Quicios-GarcíaJorge Rodríguez-Arce OriginalPaper Open access 25 April 2023 Pages: 15093 - 15123
Virtual reality technology in art education with visual communication design in higher education: a systematic literature review Wang JiaweiNur Azlina Mohamed Mokmin OriginalPaper 26 April 2023 Pages: 15125 - 15143
Examining the Effects of the Utility Value Intervention on Learners’ Emotions and Conceptual Understanding in Online Video-based Learning Seunghye HaHyo-Jeong So OriginalPaper 26 April 2023 Pages: 15145 - 15172
Online education of engineering students: Educational platforms and their influence on the level of academic performance Larisa MamedovaAlexander RukovichLubov Vorona-Slivinskaya OriginalPaper 26 April 2023 Pages: 15173 - 15187
Examining the relationship between parents’ digital parenting self-efficacy and digital parenting attitudes Nuray Kurtdede FidanBurak Olur OriginalPaper 26 April 2023 Pages: 15189 - 15204
Impact of textual enhancement and input processing on syntactic development of EFL university students in Kuwait Abbas H. Al-ShammariAhmad Ali Sahiouni OriginalPaper 26 April 2023 Pages: 15205 - 15221
Effect of chatbot-assisted language learning: A meta-analysis Shunan ZhangCheng ShanJang Hyun Kim OriginalPaper 26 April 2023 Pages: 15223 - 15243
Discovering the processes of undergraduate hospitality students’ acceptance of facebook teaching interventions Sheng-Fang ChouJeou-Shyan HorngLu Chen OriginalPaper 27 April 2023 Pages: 15245 - 15265
The effect of the flipped learning approach designed with community of inquiry model to the development of students’ critical thinking strategies and social, teaching and cognitive presences Kerem AyGökhan Dağhan OriginalPaper 27 April 2023 Pages: 15267 - 15299
Innovative music education: Using an AI-based flipped classroom Hua Zhen Lv OriginalPaper 27 April 2023 Pages: 15301 - 15316
Emotional Contagion in Collaborative Virtual Reality Learning Experiences: An eSports Approach Amir DirinMarko NieminenLeila Ghalebani OriginalPaper Open access 27 April 2023 Pages: 15317 - 15363
An application of self-assessment of students in mathematics with intelligent decision systems: questionnaire, design and implementation at digital education Vasiliki MatzavelaEfthimios Alepis OriginalPaper Open access 28 April 2023 Pages: 15365 - 15380
“Extending the Technology Acceptance Model (TAM) to Predict University Students’ Intentions to Use Metaverse-Based Learning Platforms” Ahmad Samed Al-AdwanNa LiAkhmad Habibi OriginalPaper Open access 28 April 2023 Pages: 15381 - 15413
“Video games for boys and chatting for girls?”: Gender, screen time activities and academic achievement in high school Sangdong TakSophia Catsambis OriginalPaper 21 February 2023 Pages: 15415 - 15443
Correction note: Learning analytics in programming courses: review and implications Uzma OmerRabia TehseenAdnan Abid Correction 03 April 2023 Pages: 15445 - 15445
Correction to: Classification and evaluation of educational apps for early childhood: Security matters Julie VaiopoulouStamatios PapadakisDimitrios Stamovlasis Correction 04 April 2023 Pages: 15447 - 15448
Correction to: “Watching the backstage of your mind”: redesigning Learning how to learn Nana ArielMaaian Millikovsky-AyalonOmri Kimchi-Feldhorn Correction 05 April 2023 Pages: 15449 - 15449
Correction to: Determinants of instructors’ educational ICT use in Ethiopian higher education Bekalu FeredeJan ElenKatie Goeman Correction 06 April 2023 Pages: 15451 - 15451
Correction to: Evolution and hotspots of peer instruction: a visualized analysis using CiteSpace Diao BichengNadia AdnanLatha Ravindran Correction 27 April 2023 Pages: 15453 - 15453
Retraction Note: current trends in the digital transformation of higher education institutions in Russia Alexey MikheevYana SerkinaAlexander Vasyaev Retraction Note 25 April 2023 Pages: 15455 - 15455