Open data exploration in virtual reality: a comparative study of input technology Nico ReskiAris Alissandrakis Original Article Open access 23 January 2019 Pages: 1 - 22
Virtual prototyping in the design of see-through features in mobile machinery Susanna AromaaVladimir GoriachevTiina Kymäläinen Original Article Open access 06 June 2019 Pages: 23 - 37
Physical discomfort and eye movements during arbitrary and optical flow-like motions in stereo 3D contents Sunu WibiramaPaulus Insap SantosaWina Hafidh Original Article 18 June 2019 Pages: 39 - 51
Cinemacraft: exploring fidelity cues in collaborative virtual world interactions Siddharth NarayananNicholas PolysIvica Ico Bukvic Original Article 16 April 2019 Pages: 53 - 73
Verbal and vibrotactile cues on multiuser usability within collaborative virtual environments Aida ErfanianYaoping Hu Original Article 28 November 2018 Pages: 75 - 91
To move or not to move? Analyzing motion cueing in vehicle simulators by means of massive simulations Sergio CasasCristina PortalésMarcos Fernández Original Article 18 June 2019 Pages: 93 - 108
An interactive cameraless projector calibration method Cristina PortalésPablo Casanova-SalasMarcos Fernández Original Article 01 January 2019 Pages: 109 - 121
A virtual reality application for augmented panoramic mountain images Antonio La SalandraDarian FrajbergPiero Fraternali Original Article 19 June 2019 Pages: 123 - 141
A virtual reality approach to mindfulness skills training Amaya ChandrasiriJames CollettAlexander De Foe Original Article 18 February 2019 Pages: 143 - 149
Advantages and limits of virtual reality in learning processes: Briviesca in the fifteenth century David ChecaAndres Bustillo Original Article 15 July 2019 Pages: 151 - 161
Users’ domain knowledge prediction in e-learning with speech-interfaced augmented and virtual reality contents Ponsy R. K. Sathia BhamaVigneshwaran HariharasubramanianMurugesh Ramachandran S.I. : Virtual Reality, Augmented Reality and Commerce 26 September 2017 Pages: 163 - 173
A recommender system to generate museum itineraries applying augmented reality and social-sensor mining techniques Miguel Torres-RuizFelix MataMarco Moreno-Ibarra S.I. : Virtual Reality, Augmented Reality and Commerce 29 September 2018 Pages: 175 - 189