Games for Training, Education, Health and Sports

4th International Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April 1-5, 2014. Proceedings

  • Stefan Göbel
  • Josef Wiemeyer
Conference proceedings GameDays 2014

DOI: 10.1007/978-3-319-05972-3

Part of the Lecture Notes in Computer Science book series (LNCS, volume 8395)

Table of contents

  1. Front Matter
  2. Keynotes

  3. Educational Games

    1. Heinrich Söbke, Eva Chan, Raban von Buttlar, Jessica Große-Wortmann, Jörg Londong
      Pages 12-22
    2. Theodore Lim, Sandy Louchart, Neil Suttie, Jannicke Baalsrud Hauge, Ioana A. Stanescu, Ivan M. Ortiz et al.
      Pages 23-34
    3. Johannes Konert, Stefan Göbel, Ralf Steinmetz
      Pages 35-46
    4. Fares Kayali, Günter Wallner, Simone Kriglstein, Gerhild Bauer, Daniel Martinek, Helmut Hlavacs et al.
      Pages 47-58
    5. Philip Mildner, Christopher Campbell, Wolfgang Effelsberg
      Pages 59-70
    6. Pejman Sajjadi, Frederik Van Broeckhoven, Olga De Troyer
      Pages 71-76
    7. Markus Schmidt, Olga Radchuk, Camillo Meinhart
      Pages 77-85
    8. Diomar Rockenbach, João B. Mossmann, Eliseo Reategui, Marta Bez, Marsal Branco, Luciana Meyrer
      Pages 86-91
    9. Carsten Fuß, Tim Steuer, Kevin Noll, André Miede
      Pages 92-99
  4. Health Games and Effects

    1. Martina Maier, Belén Rubio Ballester, Esther Duarte, Armin Duff, Paul F. M. J. Verschure
      Pages 100-114
    2. Nadia Hocine, Abdelkader Gouaïch, Stefano A. Cerri
      Pages 115-128
    3. Katrin Hoffmann, Josef Wiemeyer, Sandro Hardy, Stefan Göbel
      Pages 129-140
    4. Carina Gansohr, Katharina Emmerich, Maic Masuch, Oliver Basu, Lorenz Grigull
      Pages 141-152
    5. Débora N. F. Barbosa, Patrícia B. S. Bassani, João B. Mossmann, Guilherme T. Schneider, Eliseo Reategui, Marsal Branco et al.
      Pages 153-164
    6. Jeltsje Cusveller, Charlotte Gerritsen, Jeroen de Man
      Pages 165-174
    7. Martin Hess, Josef Wiemeyer, Kay Hamacher, Michael Goesele
      Pages 175-185
  5. Workshops

    1. Theodore Lim, Sandy Louchart, Neil Suttie, Jannicke Baalsrud Hauge, Ioana A. Stanescu, Francesco Bellotti et al.
      Pages 186-189

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 4th International Conference on Serious Games for Training, Education, Health and Sports, GameDays 2014, held in Darmstadt, Germany, in April 2014. The 13 full papers presented together with 3 short papers, 2 keynotes, and 3 workshop papers were carefully reviewed and selected for inclusion in this book. The topics of the papers are settled in the fields of (game-based) training, teaching and learning, authoring tools, mobile gaming, health and rehabilitation, and citizen science. The papers address a broad scope of issues, including mechanisms and effects of (Serious) Games, adaptation and personalisation, local, mobile, and internet learning and education applications, game, reuse and evaluation, game settings, types of learners, problem solving etc.

Keywords

augmented reality computer games interactive games interactive hypermedia interactive learning environments middleware personalization social media ubiquitous and mobile computing virtual environment

Editors and affiliations

  • Stefan Göbel
    • 1
  • Josef Wiemeyer
    • 2
  1. 1.Electrical Engineering and Information Technology, Multimedia Communications Lab - KOMTechnische Universität DarmstadtDarmstadtGermany
  2. 2.Human Sciences, Sport ScienceTechnische Universität DarmstadtDarmstadtGermany

Bibliographic information

  • Copyright Information Springer International Publishing Switzerland 2014
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-05971-6
  • Online ISBN 978-3-319-05972-3
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349