Games: Unifying Logic, Language, and Philosophy

Editors:

ISBN: 978-1-4020-9373-9 (Print) 978-1-4020-9374-6 (Online)

Table of contents (12 chapters)

  1. Front Matter

    Pages i-xxiii

  2. Philosophical Issues

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      Book Chapter

      Pages 3-26

      Why Play Logical Games?

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      Book Chapter

      Pages 27-36

      On The Narrow Epistemology of Game-Theoretic Agents

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      Book Chapter

      Pages 37-55

      Interpretation, Coordination and Conformity

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      Book Chapter

      Pages 57-98

      Fallacies as Cognitive Virtues

  3. Game-Theoretic Semantics

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      Book Chapter

      Pages 101-116

      A Strategic Perspective on if Games

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      Book Chapter

      Pages 117-138

      Towards Evaluation Games for Fuzzy Logics

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      Book Chapter

      Pages 139-150

      Games, Quantification and Discourse Structure

  4. Dialogues

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      Book Chapter

      Pages 153-208

      From Games to Dialogues and Back

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      Book Chapter

      Pages 209-227

      Revisiting Giles's Game

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      Book Chapter

      Pages 229-246

      Implicit Versus Explicit Knowledge in Dialogical Logic

  5. Computation and Mathematics

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      Book Chapter

      Pages 249-350

      In the Beginning was Game Semantics?

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      Book Chapter

      Pages 351-370

      The Problem of Determinacy of Infinite Games from an Intuitionistic Point of View

  6. Back Matter

    Pages 371-378