Skip to main content

Evolutionary Computation in Economics and Finance

  • Book
  • © 2002

Overview

  • First book focusing on the application of evolutionary computation to economics and finance
  • Historical review (chap. 1)
  • Brief survey with bibliography (more than 380 papers ever published in this field)
  • Information on websites, conferences, computer software
  • Includes supplementary material: sn.pub/extras

Part of the book series: Studies in Fuzziness and Soft Computing (STUDFUZZ, volume 100)

This is a preview of subscription content, log in via an institution to check access.

Access this book

Softcover Book USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 169.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

Licence this eBook for your library

Institutional subscriptions

About this book

After a decade's development, evolutionary computation (EC) proves to be a powerful tool kit for economic analysis. While the demand for this equipment is increasing, there is no volume exclusively written for economists. This volume for the first time helps economists to get a quick grasp on how EC may support their research. A comprehensive coverage of the subject is given, that includes the following three areas: game theory, agent-based economic modelling and financial engineering. Twenty leading scholars from each of these areas contribute a chapter to the volume. The reader will find himself treading the path of the history of this research area, from the fledgling stage to the burgeoning era. The results on games, labour markets, pollution control, institution and productivity, financial markets, trading systems design and derivative pricing, are new and interesting for different target groups. The book also includes informations on web sites, conferences, and computer software.

Similar content being viewed by others

Table of contents (22 chapters)

  1. Games

  2. Agent-Based Computation Economics

  3. Financial Engineering

Editors and Affiliations

  • AI-ECON Research Center, Department of Economics, National Chengchi University, Taipei, Taiwan, R. O. China

    Shu-Heng Chen

Accessibility Information

PDF accessibility summary

This PDF is not accessible. It is based on scanned pages and does not support features such as screen reader compatibility or described non-text content (images, graphs etc). However, it likely supports searchable and selectable text based on OCR (Optical Character Recognition). Users with accessibility needs may not be able to use this content effectively. Please contact us at accessibilitysupport@springernature.com if you require assistance or an alternative format.

Bibliographic Information

Keywords

Publish with us