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Understanding Movement and Rotation in C#
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In this video segment, learn about player input and how to link it with objects’ movement and rotation.
Keywords
- Player Input
- Link input
- Rotation
- Movement
- Physics system
- FixedUpdate
- Quaternions
About this video
- Author(s)
- Alan Thorn
- First online
- 12 January 2019
- DOI
- https://doi.org/10.1007/978-1-4842-4442-5_7
- Online ISBN
- 978-1-4842-4442-5
- Publisher
- Apress
- Copyright information
- © Alan Thorn 2019