Synonyms
Definitions
Redirected Walking (RDW) is a collection of virtual reality (VR) locomotion techniques for immersive virtual environments (IVE) that enables humans to walk on paths in the real world, which may vary from the paths they perceive in the virtual environment (VE). RDW can be implemented by manipulations applied to the displayed scene, usually by using redirection gains, which force the user to compensate by repositioning and/or reorienting themselves in order to maintain their intended walking direction in the VE. Within certain detection thresholds, such manipulations cannot be noticed by the user.
Introduction
Locomotion is one of the most important forms of interaction in VR, but its realistic implementation is also one of the most challenging task in VR development (Steinicke et al. 2013). Real human walking is the most natural way of locomotion in VR (Steinicke et al. 2013) due to its multimodal nature. Furthermore, real walking is...
References
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Langbehn, E., Steinicke, F. (2018). Redirected Walking in Virtual Reality. In: Lee, N. (eds) Encyclopedia of Computer Graphics and Games. Springer, Cham. https://doi.org/10.1007/978-3-319-08234-9_253-1
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