Using color-image maps to study collisions in the three-body problem Jonathan W. BrandtArvin Park OriginalPaper Pages: 13 - 18
An iterative approach to dynamic simulation of 3-D rigid-body motions for real-time interactive computer animation Cornelius W. A. M. van Overveld OriginalPaper Pages: 29 - 38
Designing parametric blends: surface model and geometric correspondence Pramod Koparkar OriginalPaper Pages: 39 - 58