3D medial axis point approximation using nearest neighbors and the normal field Jaehwan MaSang Won BaeSunghee Choi Original Article 20 April 2011 Pages: 7 - 19
Automatic cage generation by improved OBBs for mesh deformation Chuhua XianHongwei LinShuming Gao Original Article 21 April 2011 Pages: 21 - 33
Automatic and interactive evolution of vector graphics images with genetic algorithms Steven BergenBrian J. Ross Original Article 20 April 2011 Pages: 35 - 45
Video matting via opacity propagation Zhen TangZhenjiang MiaoDianyong Zhang Original Article 19 April 2011 Pages: 47 - 61
Approximate straightest path computation and its application in parameterization Zhong LiYao JinLizhuang Ma Original Article 17 May 2011 Pages: 63 - 74
3D model retrieval based on color + geometry signatures Yong-Jin LiuYi-Fu ZhengXiao-Lan Fu Original Article 02 June 2011 Pages: 75 - 86
Building long-term relationships with virtual and robotic characters: the role of remembering Zerrin KasapNadia Magnenat-Thalmann Original Article 23 September 2011 Pages: 87 - 97
LOTUS: composing a multi-user interactive tiled display virtual environment Yongjoo ChoMinyoung KimKyoung Shin Park Original Article 14 September 2011 Pages: 99 - 109
Continuous point projection to planar freeform curves using spiral curves Young-Taek OhYong-Joon KimGershon Elber Original Article 14 September 2011 Pages: 111 - 123
Noiseless GPU rendering of isotropic BRDF surfaces Soonhyun KimMin-Ho KyungJoo-Haeng Lee Original Article 13 September 2011 Pages: 125 - 135