Single-strips for fast interactive rendering Pablo Diaz-GutierrezAnusheel BhushanRenato Pajarola Special Issue Paper 12 May 2006 Pages: 372 - 386
Least-squares fitting of multiple M-dimensional point sets Gaojin WenZhaoqi WangDengming Zhu Special Issue Paper 10 May 2006 Pages: 387 - 398
Dynamic obstacle avoidance for real-time character animation Pascal GlardonRonan BoulicDaniel Thalmann Special Issue Paper 17 May 2006 Pages: 399 - 414
Natural-looking strokes for drawing applications Kyoko MurakamiReiji TsurunoEtsuo Genda Special Issue Paper 09 May 2006 Pages: 415 - 423
View-dependent refinement of multiresolution meshes using programmable graphics hardware Junfeng JiEnhua WuXuehui Liu Special Issue Paper 09 May 2006 Pages: 424 - 433
A collision resolution algorithm for clump-free fast moving cloth Suejung B. HuhDimitris N. Metaxas Special Issue Paper 24 May 2006 Pages: 434 - 444