Special thematic issue on game-based learning J. Michael SpectorStephen M. Ross Introduction 27 June 2008 Pages: 509 - 510
Taking educational games seriously: using the RETAIN model to design endogenous fantasy into standalone educational games Glenda A. GunterRobert F. KennyErik H. Vick Development Article 16 October 2007 Pages: 511 - 537
Computer games application within alternative classroom goal structures: cognitive, metacognitive, and affective evaluation Fengfeng Ke DEVELOPMENT ARTICLE 25 January 2008 Pages: 539 - 556
The acquisition of skill and expertise in massively multiplayer online games P. G. SchraderMichael McCreery Development Article 22 August 2007 Pages: 557 - 574
Mixed methods for mixed reality: understanding users’ avatar activities in virtual worlds David F. FeldonYasmin B. Kafai Development Article 04 December 2007 Pages: 575 - 593
Phases and patterns of group development in virtual learning teams Seung Won YoonScott D. Johnson Research Article 30 November 2007 Pages: 595 - 618
Managing cognitive load in educational multi-user virtual environments: reflection on design practice Brian C. NelsonBenjamin E. Erlandson Development Article 04 December 2007 Pages: 619 - 641
Gender differences in game activity preferences of middle school children: implications for educational game design Mable B. KinzieDolly R. D. Joseph Research Article 08 February 2008 Pages: 643 - 663