Configuring a VR simulator for the evaluation of advanced human–machine interfaces for hydraulic excavators Federico MorosiGiandomenico Caruso Original Article 28 October 2021 Pages: 801 - 816
The temporal pattern of VR sickness during 7.5-h virtual immersion Shanshan ChenDongdong Weng Original Article Open access 30 October 2021 Pages: 817 - 822
Immersive audio-visual scene reproduction using semantic scene reconstruction from 360 cameras Hansung KimLuca RemaggiAdrian Hilton Original Article Open access 30 October 2021 Pages: 823 - 838
Satisfied or not: user experience of mobile augmented reality in using natural language processing techniques on review comments Yeonju JangEunil Park Original Article 01 November 2021 Pages: 839 - 848
Intelligence augmentation: rethinking the future of work by leveraging human performance and abilities David HarborthKatharina Kümpers Original Article Open access 09 November 2021 Pages: 849 - 870
Exploiting fashion x-commerce through the empowerment of voice in the fashion virtual reality arena Elena MorottiLorenzo StacchioGustavo Marfia Original Article Open access 09 November 2021 Pages: 871 - 884
Kinematics of aimed movements in ecological immersive virtual reality: a comparative study with real world Sara ArlatiNoël KeijsersMarco Sacco Original Article 10 November 2021 Pages: 885 - 901
Robustness and static-positional accuracy of the SteamVR 1.0 virtual reality tracking system Lucia Grazia SansoneRonny StanzaniMarco Testa Original Article Open access 11 November 2021 Pages: 903 - 924
Exposure to virtual nature: the impact of different immersion levels on skin conductance level, heart rate, and perceived relaxation Thiemo KnaustAnna FelnhoferHolger Schulz Original Article Open access 11 November 2021 Pages: 925 - 938
Visual aspect-oriented modeling of explorable extended reality environments Jakub Flotyński Original Article Open access 27 November 2021 Pages: 939 - 961
Preliminary results of the impact of 3D-visualization resources in the area of graphic expression on the motivation of university students Paula Triviño-TarradasAlejandro Mohedo-GatónPilar Carranza-Cañadas Original Article Open access 27 November 2021 Pages: 963 - 978
Evaluation of visual-induced motion sickness from head-mounted display using heartbeat evoked potential: a cognitive load-focused approach Sangin ParkLaehyun KimMincheol Whang Original Article Open access 01 December 2021 Pages: 979 - 1000
The effect of augmented virtuality on financial decision-making among adults and children Nirit Yuviler-GavishEran HoreshLevona Admoni Original Article 03 January 2022 Pages: 1001 - 1008
Hyper-reoriented walking in minimal space Sandro RopelatoMarino MenozziMelody Ying-Yu Huang Original Article Open access 10 December 2021 Pages: 1009 - 1017
Effects of electrical brain stimulation on brain indices and presence experience in immersive, interactive virtual reality Wolfgang KoglerGuilherme WoodSilvia Erika Kober Original Article Open access 24 December 2021 Pages: 1019 - 1029
Do we see rendered surface materials differently in virtual reality? A psychophysics-based investigation Mutian NiuCheng-Hung Lo Original Article 27 January 2022 Pages: 1031 - 1045
Deep-learning-based real-time silent speech recognition using facial electromyogram recorded around eyes for hands-free interfacing in a virtual reality environment Ho-Seung ChaWon-Du ChangChang-Hwan Im Original Article 30 January 2022 Pages: 1047 - 1057
Spatial transition management for improving outdoor cinematic augmented reality experience of the TV show Hyerim ParkMaryam ShakeriWoontack Woo Original Article 06 January 2022 Pages: 1059 - 1077
Controlling camera movement in VR colonography Soraia F. PauloDaniel MedeirosJoaquim Jorge Original Article 07 January 2022 Pages: 1079 - 1088
Assessment of consumer VR-headsets’ objective and subjective field of view (FoV) and its feasibility for visual field testing Yannick SauerAlexandra SipatchinMiguel García García Original Article Open access 15 January 2022 Pages: 1089 - 1101
A framework for fidelity evaluation of immersive virtual reality systems Hamza A. Al-JundiEmad Y. Tanbour Original Article 16 January 2022 Pages: 1103 - 1122
Augmented reality-based border management Maryam ShakeriAbolghasem Sadeghi-NiarakiSoo-Mi Choi Original Article Open access 18 January 2022 Pages: 1123 - 1143
Presence within the virtual reality environment of the international space station Erik Seedhouse Original Article 20 January 2022 Pages: 1145 - 1153
Light direction estimation and hand touchable interaction for augmented reality Damon Shing-Min LiuShao-Jun Wu Original Article 22 January 2022 Pages: 1155 - 1172
An interactive extended reality-based tutorial system for fundamental manual metal arc welding training Kalpana ShankhwarShana Smith Original Article 22 January 2022 Pages: 1173 - 1192
Identifying physiological correlates of cybersickness using heartbeat-evoked potential analysis Eunhee ChangHyun Taek KimByounghyun Yoo Original Article Open access 24 January 2022 Pages: 1193 - 1205
Pressure-sketch: a tablet-based design system in immersive VR Shuo FengWeiping HeMark Billinghurst Original Article 27 January 2022 Pages: 1207 - 1215
Sensorimotor adaptation in VR: magnitude and persistence of the aftereffect increase with the number of interactions Svetlana WähnertAlexander Gerhards Original Article Open access 27 January 2022 Pages: 1217 - 1225
The potential of immersive virtual reality for representations in design education Nikola HorvatTomislav MartinecStanko Škec Original Article 29 January 2022 Pages: 1227 - 1244
Digital shinrin-yoku: do nature experiences in virtual reality reduce stress and increase well-being as strongly as similar experiences in a physical forest? Gerhard ReeseJasmin StahlbergClaudia Menzel Original Article Open access 03 February 2022 Pages: 1245 - 1255