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A Methodological Approach to Create Interactive Art in Artificial Intelligence

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HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games (HCII 2020)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12425))

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Abstract

In recent years, with the rapid development of big data, cloud computing, and deep learning, artificial intelligence (AI) has returned to the public’s field of vision once again and gradually deepened and infiltrated into different areas of our life. In this context, interactive art faces the unprecedented opportunities and challenges. In the past, the process and results of interaction were under the control of the creators, and the audience could only interact with artworks mechanically. Most of these interactive artworks just met the primary demand for the audio-visual effects and the sensory stimulation, which has become a common problem of interactive art. However, developments of AI in the field of human-computer interaction allow artists to go beyond the limitations of the past, thus the interactive process will be more human, intelligent, and diversified. AI involved in artistic creation is undoubtedly the developing trend and the latest direction of future. Nevertheless, interactive art in AI, whose creative mechanism has not been constructed, just begun to rise, and requires theoretical guidance. Therefore, discussing and studying the interactive art creation mechanism in the context of AI will have certain theoretical, practical and social significance. The purpose of this paper is to provide a methodological approach for interactive art creation in the context of AI, and a new creative thinking and direction for art practitioners, theoreticians and scientists. This paper first discusses the core role of AI media in interactive art creation. And then it analyzes the subjectivity and interrelationship between the artists, robots and participants in the process. Finally, it puts forward the basic idea of constructing a new mechanic system of intelligent interactive art creation. In short, this paper builds a new interactive art creation system that takes “cognition of human-computer symbiosis, innovation supported by intelligent technology, collaboration among creative subjects, and constraints on creative behavior ”as a new methodological approach, in which AI is the core media, artists, robots, and audience are the co-creation subjects.

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Correspondence to Weiwen Chen or Mohammad Shidujaman .

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Chen, W., Shidujaman, M., Jin, J., Ahmed, S.U. (2020). A Methodological Approach to Create Interactive Art in Artificial Intelligence. In: Stephanidis, C., et al. HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games. HCII 2020. Lecture Notes in Computer Science(), vol 12425. Springer, Cham. https://doi.org/10.1007/978-3-030-60128-7_2

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  • DOI: https://doi.org/10.1007/978-3-030-60128-7_2

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