Abstract
One of the major challenges in the design of robots that can act autonomously in unstructured, dynamic and unpredictable environments is the ability to achieve desired goals by executing complex high-level plans, while promptly reacting to unpredicted situations and adjusting the behavior based on new knowledge acquired through the sensors during task execution. Several years of research have focussed on the software architecture by exploiting the sense-plan-act (or deliberative) approach [9], the behavior-based (or reactive) one [1], as well as hybrid architectures [3] which combine advantages of both reactivity and deliberation. However, for an effective application of hybrid approaches a crucial role is played by the organization of information among the layers, which is heavily influenced both by the features of the robotic platform and by the problem at hand.
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© 2002 Springer-Verlag Berlin Heidelberg
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Castelpietra, C., Guidotti, A., Iocchi, L., Nardi, D., Rosati, R. (2002). Design and Implementation of Cognitive Soccer Robots. In: Birk, A., Coradeschi, S., Tadokoro, S. (eds) RoboCup 2001: Robot Soccer World Cup V. RoboCup 2001. Lecture Notes in Computer Science(), vol 2377. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45603-1_36
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DOI: https://doi.org/10.1007/3-540-45603-1_36
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