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DinoHunter: Platform for Mobile Edutainment Applications in Museums

  • Conference paper
Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2004)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 3105))

Abstract

Based on the global DinoHunter scenario this paper introduces “DinoPick” and “DinoQuiz” providing Storytelling based Edutainment applications for museums using mobile devices (PDA’s). Both applications are realized as interactive learning applications enabling museum visitors such as kids or pupils to learn about the world of Dinosaurs via picking on dinosaur images or via a multiple-choice quiz game. Initially these applications have been realized as fat client applications and currently are being transmitted to thin client applications using W-LAN and the Ekahau positioning engine for locating users and streaming Open GL data of animated dinosaurs from a rendering server to clients.

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References

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© 2004 Springer-Verlag Berlin Heidelberg

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Feix, A., Göbel, S., Zumack, R. (2004). DinoHunter: Platform for Mobile Edutainment Applications in Museums. In: Göbel, S., et al. Technologies for Interactive Digital Storytelling and Entertainment. TIDSE 2004. Lecture Notes in Computer Science, vol 3105. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-27797-2_35

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  • DOI: https://doi.org/10.1007/978-3-540-27797-2_35

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-22283-5

  • Online ISBN: 978-3-540-27797-2

  • eBook Packages: Springer Book Archive

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