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Design and Implementation of Learning Content Authoring Framework for Android-Based Three-Dimensional Shape

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Multimedia and Ubiquitous Engineering

Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 240))

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Abstract

This study was conducted to create a more tangible educational environment by allowing learners to directly control three-dimensional learning contents through the touch interface of smart devices. Furthermore, because there are limitations to the acquisition and provision of three-dimensional learning contents due to difficulties in producing them, the proposed framework was designed to allow teachers and learners to directly produce and share contents. The proposed framework is based on intuitive XML language and the application was built to enable playback and authoring in Android-installed devices. In addition, a server environment was constructed for contents sharing. The feasibility of the proposed framework was verified through expert evaluation and its potential for utilization of new learning contents was positively evaluated.

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Correspondence to JongHoon Kim .

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© 2013 Springer Science+Business Media Dordrecht(Outside the USA)

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Kim, E., Hyun, D., Kim, J. (2013). Design and Implementation of Learning Content Authoring Framework for Android-Based Three-Dimensional Shape. In: Park, J., Ng, JY., Jeong, HY., Waluyo, B. (eds) Multimedia and Ubiquitous Engineering. Lecture Notes in Electrical Engineering, vol 240. Springer, Dordrecht. https://doi.org/10.1007/978-94-007-6738-6_52

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  • DOI: https://doi.org/10.1007/978-94-007-6738-6_52

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  • Publisher Name: Springer, Dordrecht

  • Print ISBN: 978-94-007-6737-9

  • Online ISBN: 978-94-007-6738-6

  • eBook Packages: EngineeringEngineering (R0)

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