About these proceedings
Introduction
The new multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains. Multimedia and Ubiquitous Engineering provides an opportunity for academic and industry professionals to discuss recent progress in the area of multimedia and ubiquitous environment including models and systems, new directions, novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems.
Keywords
Intelligent Computing Mobile Communications Multimedia Entertainment Multimedia Modeling and Processing Multimedia and Digital Convergence Pervasive Computing Ubiquitous Computing
Editors and affiliations
- James J. (Jong Hyuk) Park
- Joseph Kee-Yin Ng
- Hwa-Young Jeong
- Borgy Waluyo
- 1.Department of Computer Science and EngineeringSeoul University of Science & and Technology (SeoulTech)SeoulKorea, Republic of (South Korea)
- 2.Dept of Computer ScienceHong Kong Baptist UniversityKowloon TongHong Kong SAR
- 3.Humanitas CollegeKyung Hee UniversitySeoulKorea, Republic of (South Korea)
- 4.School of Computer Science and Software EngineeringMonash UniversityClaytonAustralia
Bibliographic information