Skip to main content

The Max-Distance Network Creation Game on General Host Graphs

  • Conference paper
Internet and Network Economics (WINE 2012)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 7695))

Included in the following conference series:

Abstract

In this paper we study a generalization of the classic network creation game to the scenario in which the n players sit on a given arbitrary host graph, which constrains the set of edges a player can activate at a cost of α ≥ 0 each. This finds its motivations in the physical limitations one can have in constructing links in practice, and it has been studied in the past only when the routing cost component of a player is given by the sum of distances to all the other nodes. Here, we focus on another popular routing cost, namely that which takes into account for each player its maximum distance to any other player. For this version of the game, we first analyze some of its computational and dynamic aspects, and then we address the problem of understanding the structure of associated pure Nash equilibria. In this respect, we show that the corresponding price of anarchy (PoA) is fairly bad, even for several basic classes of host graphs. More precisely, we first exhibit a lower bound of \(\Omega (\sqrt{ n / (1+\alpha)})\) for any α = o(n). Notice that this implies a counter-intuitive lower bound of \(\Omega(\sqrt{n})\) for the case α = 0 (i.e., edges can be activated for free). Then, we show that when the host graph is restricted to be either k-regular (for any constant k ≥ 3), or a 2-dimensional grid, the PoA is still \(\Omega(1+\min\{\alpha, \frac{n}{\alpha}\})\), which is proven to be tight for \(\alpha=\Omega(\sqrt{n})\). On the positive side, if α ≥ n, we show the PoA is O(1). Finally, in the case in which the host graph is very sparse (i.e., |E(H)| = n − 1 + k, with k = O(1)), we prove that the PoA is O(1), for any α.

This work was partially supported by the PRIN 2008 research project COGENT (COmputational and GamE-theoretic aspects of uncoordinated NeTworks), funded by the Italian Ministry of Education, University, and Research.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Alon, N., Demaine, E.D., Hajiaghayi, M., Leighton, T.: Basic network creation games. In: Proceedings of the 22nd ACM Symposium on Parallelism in Algorithms and Architectures (SPAA 2010), pp. 106–113. ACM Press (2010)

    Google Scholar 

  2. Biló, D., Gualá, L., Proietti, G.: Bounded-Distance Network Creation Games. In: Goldberg, P.W., Guo, M. (eds.) WINE 2012. LNCS, vol. 7695, pp. 72–85. Springer, Heidelberg (2012)

    Google Scholar 

  3. Demaine, E.D., Hajiaghayi, M., Mahini, H., Zadimoghaddam, M.: The price of anarchy in network creation games. In: Proceedings of the 36th Annual ACM Symposium on Principles of Distributed Computing (PODC 2007), pp. 292–298. ACM Press (2007)

    Google Scholar 

  4. Demaine, E.D., Hajiaghayi, M., Mahini, H., Zadimoghaddam, M.: The price of anarchy in cooperative network creation games. In: Proceedings of the 26th International Symposium on Theoretical Aspects of Computer Science (STACS 2009). Leibniz International Proceedings in Informatics, vol. 3, pp. 301–312 (2009)

    Google Scholar 

  5. Ehsani, S., Fazli, M., Mehrabian, A., Sadeghabad, S.S., Saghafian, M., Shokatfadaee, S., Safari, M.: On a bounded budget network creation game. In: Proceedings of the 23rd ACM Symposium on Parallelism in Algorithms and Architectures (SPAA 2011). ACM Press (2011) (in press)

    Google Scholar 

  6. Fabrikant, A., Luthra, A., Maneva, E., Papadimitriou, C.H., Shenker, S.: On a network creation game. In: Proceedings of the 22nd Symposium on Principles of Distributed Computing (PODC 2003), pp. 347–351. ACM Press (2003)

    Google Scholar 

  7. Jackson, M.O., Wolinsky, A.: A strategic model of social and economic networks. Journal of Economic Theory 71(1), 44–74 (1996)

    Article  MathSciNet  MATH  Google Scholar 

  8. Laoutaris, N., Poplawski, L.J., Rajaraman, R., Sundaram, R., Teng, S.-H.: Bounded budget connection (BBC) games or how to make friends and influence people, on a budget. In: Proceedings of the 27th ACM Symposium on Principles of Distributed Computing (PODC 2008), pp. 165–174. ACM Press (2008)

    Google Scholar 

  9. Mihalák, M., Schlegel, J.C.: The Price of Anarchy in Network Creation Games Is (Mostly) Constant. In: Kontogiannis, S., Koutsoupias, E., Spirakis, P.G. (eds.) SAGT 2010. LNCS, vol. 6386, pp. 276–287. Springer, Heidelberg (2010)

    Chapter  Google Scholar 

  10. Schoone, A.A., Bodlaender, H.L., van Leeuwen, J.: Improved Diameter Bounds for Altered Graphs. In: Tinhofer, G., Schmidt, G. (eds.) WG 1986. LNCS, vol. 246, pp. 227–236. Springer, Heidelberg (1987)

    Chapter  Google Scholar 

  11. Lenzner, P.: On Dynamics in Basic Network Creation Games. In: Persiano, G. (ed.) SAGT 2011. LNCS, vol. 6982, pp. 254–265. Springer, Heidelberg (2011)

    Chapter  Google Scholar 

  12. Mihalák, M., Schlegel, J.C.: Asymmetric Swap-Equilibrium: A Unifying Equilibrium Concept for Network Creation Games. In: Rovan, B., Sassone, V., Widmayer, P. (eds.) MFCS 2012. LNCS, vol. 7464, pp. 693–704. Springer, Heidelberg (2012)

    Chapter  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Bilò, D., Gualà, L., Leucci, S., Proietti, G. (2012). The Max-Distance Network Creation Game on General Host Graphs. In: Goldberg, P.W. (eds) Internet and Network Economics. WINE 2012. Lecture Notes in Computer Science, vol 7695. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-35311-6_29

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-35311-6_29

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-35310-9

  • Online ISBN: 978-3-642-35311-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics