Abstract
Narrative theories are often employed to provide coherence to collections of resources as well as in the creation of models of interactive drama. Scene-Driver is an interactive narrative system which combines these two approaches in the form of a game. The game reuses scenes from a children’s animated television series called Tiny Planets. A child interacts with a Scene-Driver narrative by selecting “domino-like“ tiles, the right-hand side of which dictates certain properties of the next scene to be played. Narrative coherence is maintained by ensuring that a certain ordering of scenes is adhered to, regardless of a child’s choice of tile, e.g. a conflict resolution cannot be shown prior to that conflict being introduced. This ordering is based on narrative principles and analysis of the 65 episodes of Tiny Planets.
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© 2004 Springer-Verlag Berlin Heidelberg
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Wolff, A., Mulholland, P., Zdrahal, Z., Joiner, R. (2004). Scene-Driver: An Interactive Narrative Environment Using Content from an Animated Children’s Television Series. In: Göbel, S., et al. Technologies for Interactive Digital Storytelling and Entertainment. TIDSE 2004. Lecture Notes in Computer Science, vol 3105. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-27797-2_28
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DOI: https://doi.org/10.1007/978-3-540-27797-2_28
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-22283-5
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