In.Line: A Navigation Game for Visually Impaired People

  • Laura Giarré
  • Ilenia Tinnirello
  • Letizia Jaccheri
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10507)

Abstract

In.line is a novel game based on a navigation system, called ARIANNA (pAth Recognition for Indoor Assisted NavigatioN with Augmented perception, [1]), primarily designed for visually impaired people permitting to navigate and find some points of interests in an indoor and outdoor environment by following a path painted or stuck on the floor. The aim of the game is twofold: (1) let the users learn and familiarize with the system, (2) improve blind people spatial skills to let them learn and acquire an allocentric spatial representation. The impact stands in the possibility of enhancing the social inclusion of a large part of the society that is increasing with the aging of the population by augmenting their autonomous mobility. The paper presents the concept design and preliminary evaluation of a game specifically designed for blind people. The evaluation has been performed via qualitative and quantitative tests.

Keywords

Navigation Assistive technology Game Visually impaired people 

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Copyright information

© IFIP International Federation for Information Processing 2017

Authors and Affiliations

  • Laura Giarré
    • 1
  • Ilenia Tinnirello
    • 2
  • Letizia Jaccheri
    • 3
  1. 1.DIEFUniversità di Modena e Reggio EmiliaModenaItaly
  2. 2.DEIMUniversità di PalermoPalermoItaly
  3. 3.Department of Computer ScienceNTNUTrondheimNorway

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