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Entertainment Computing – ICEC 2017

16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings

  • Nagisa Munekata
  • Itsuki Kunita
  • Junichi Hoshino

Part of the Lecture Notes in Computer Science book series (LNCS, volume 10507)

Also part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 10507)

Table of contents

  1. Front Matter
    Pages I-XVII
  2. Art and Music

    1. Front Matter
      Pages 1-1
    2. Naoko Tosa, Pang Yunian, Liang Zhao, Ryohei Nakatsu
      Pages 3-13
    3. Yuki Kubo, Hirobumi Tomita, Shuta Nakamae, Takayuki Hoshi, Yoichi Ochiai
      Pages 14-23
    4. Vinicius Carvalho Pereira, Cristiano Maciel
      Pages 24-31
    5. Maximilian Stolze, Helmut Hlavacs
      Pages 38-43
  3. Device

    1. Front Matter
      Pages 45-45
    2. Naomi Furui, Katsuhiro Suzuki, Yuta Sugiura, Maki Sugimoto
      Pages 47-58
    3. Guilherme Gonçalves, Érica Mourão, Leonardo Torok, Daniela Trevisan, Esteban Clua, Anselmo Montenegro
      Pages 59-71
    4. Yan Zhao, Yuta Sugiura, Mitsunori Tada, Jun Mitani
      Pages 72-80
    5. Fumiya Hara, Yoshinari Takegawa, Keiji Hirata
      Pages 81-87
  4. Serious Games

    1. Front Matter
      Pages 95-95
    2. Helio C. Silva Neto, Joaquim Cerejeira, Licinio Roque
      Pages 97-112
    3. Laura Giarré, Ilenia Tinnirello, Letizia Jaccheri
      Pages 147-153
  5. Education

    1. Front Matter
      Pages 155-155
    2. Letizia Jaccheri, Deepti Mishra, Siv Hilde Houmb, Aida Omerovic, Sofia Papavlasopoulou
      Pages 157-168
    3. Nobumitsu Shikine, Toshimasa Yamanaka, Junichi Hoshino
      Pages 169-176
    4. Duy Huynh, Phuc Luong, Hiroyuki Iida, Razvan Beuran
      Pages 183-188
    5. Jannicke Madeleine Baalsrud Hauge, Ioana Andreea Stefan, Antoniu Stefan
      Pages 196-201
  6. Reality

    1. Front Matter
      Pages 203-203
    2. Kazuma Nagata, Denik Hatsushika, Yuki Hashimoto
      Pages 205-210
    3. Yuto Sugita, Keiichi Zempo, Koichi Mizutani, Naoto Wakatsuki
      Pages 211-217
    4. Jan Smeddinck, Dmitry Alexandrovsky, Dirk Wenig, Michel Zimmer, Waldemar Wegele, Sylvia Juergens et al.
      Pages 218-225
    5. Riho Kurotaki, Yoshinari Takegawa, Keiji Hirata
      Pages 233-239
  7. Game Understanding

    1. Front Matter
      Pages 241-241
    2. Sila Temsiririrkkul, Naoyuki Sato, Kenta Nakagawa, Kokolo Ikeda
      Pages 243-256
    3. Nuno Barreto, Rui Craveirinha, Licinio Roque
      Pages 257-269
    4. Long Zuo, Shuo Xiong, Hiroyuki Iida
      Pages 270-276
    5. Michael Williams, Anurag Sarkar, Seth Cooper
      Pages 284-289
    6. Amir Zaib Abbasi, Ding Hooi Ting, Helmut Hlavacs
      Pages 290-296
  8. Game Design

    1. Front Matter
      Pages 297-297
    2. Natsumi Mori, Takehito Utsuro
      Pages 299-309
    3. Michael Lankes, Daniel Rammer, Bernhard Maurer
      Pages 310-321
    4. Shuo Xiong, Long Zuo, Hiroyuki Iida
      Pages 322-334
    5. Masahiro Narahara, Kohei Matsumura, Roberto Lopez-Gulliver, Haruo Noma
      Pages 343-349
  9. Poster and Interactive Session

    1. Front Matter
      Pages 351-351
    2. Yuki Hatori, Shuang Wu, Youchao Lin, Takehito Utsuro
      Pages 353-356
    3. Teguh Budianto, Hyunwoo Oh, Yi Ding, Zi Long, Takehito Utsuro
      Pages 357-361
    4. Jong-Chul Yoon, Jong-Sung Hong, In Seob Yoon
      Pages 362-365
    5. Jong-Chul Yoon, In Seob Yoon, Jong-Sung Hong
      Pages 366-369

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 16th International Conference on Entertainment Computing, ICEC 2017, held in Tsukuba City, Japan, in September 2017.
The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions.

Keywords

Computer Science Informatics Conference Proceedings Research Applications

Editors and affiliations

  1. 1.Kyoto Sangyo UniversityKyotoJapan
  2. 2.University of the RyukyusOkinawaJapan
  3. 3.University of TsukubaTsukubaJapan

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-66715-7
  • Copyright Information IFIP International Federation for Information Processing 2017
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-66714-0
  • Online ISBN 978-3-319-66715-7
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site