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Badge Claims: Creativity, Evidence and the Curated Learning Journey

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Foundation of Digital Badges and Micro-Credentials

Abstract

As educators we value skills, experience knowledge in the academic discipline and our learners. We also value the role that creativity plays in developing a sense of becoming and how important connections and validation are in the learning journey. In this chapter, we explore the relationship between creativity, digital portfolios, and digital badges; specifically, we identify how these tools are adding value to learning and how they can enact action from the learner and contribute to learning across a life time. Digital badges add a significant layer to a learner’s growth when integrated into the design and implementation of the learning experience. Digital badges indicate achievement, skills, and knowledge at a granular level and convey aspects of a learner’s identity. According to Singer (Modes of creativity, MIT Press, 2011), “Creativity results from collecting items in one’s own experience and then transforming them in a practical manner that is personal to oneself” (p. 27). Thus, Creativity allows us to see how relevant this meta-cognitive action of reflection is to making badge claims through the curation of evidence in digital portfolios. Utilizing immersive design and design thinking approaches to develop authentic contextual portfolio strategies for learners allows for c(C)reativity to emerge and allow for human centered, experiential, creative problem solving.

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Notes

  1. 1.

    A badge claim is an application of evidence to demonstrate competency, achievement, skill or experience to a badge issuer. Making a claim for evidence of award can be done in a number of ways, for instance a claim may be made in formal or informal learning spaces against a designed set of criteria on a rubric or self issued with claims of evidence that are endorsed by key stakeholders.

  2. 2.

    Moving into the Post-MOOC Era (Brown, 2015) Found at: http://www.educause.edu/blogs/mbbrown/moving-post-mooc-era

  3. 3.

    Curation is an action. “A curator is a planner, designer, creator and maker of and in spaces that represent a genre, theme, narrative, story, life and invite discourse as they direct an audience for a purpose” (Coleman, 2015). The act of self-curation in a portfolio entails selecting artefacts that reflect this common purpose, dependent on the context, theme or aim and presenting it for an audience such as an assessor, employer or for the self.

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Correspondence to Kathryn S. Coleman .

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Coleman, K.S., Johnson, K.V. (2016). Badge Claims: Creativity, Evidence and the Curated Learning Journey. In: Ifenthaler, D., Bellin-Mularski, N., Mah, DK. (eds) Foundation of Digital Badges and Micro-Credentials. Springer, Cham. https://doi.org/10.1007/978-3-319-15425-1_20

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