Skip to main content

Learning to Be an Entrepreneur: Evidence from a Technology Enhanced Learning Tool

  • Conference paper
2nd International Workshop on Evidence-based Technology Enhanced Learning

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 218))

  • 645 Accesses

Abstract

In this paper we present a web-based software model in which the user manages a virtual enterprise. By using the software the user experiences a number of basic economic principles such as the leverage effect, the effect of depreciation on the firm return rate and the key role of the equity base in a framework characterized by risk and uncertainty. The model has been used in an undergraduate class at the Faculty of Management Sciences at the University of Chieti - Pescara. Students have acknowledged the usefulness of this tool in order to assess the theoretical principles learned during the lectures.We then asked a different subject pool, i.e. entrepreneurs, to manage the same GUI. A comparative analysis of the results obtained in the different sessions showed that our software is a good and effective tool for learning purposes.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Anufriev, M., Hommes, C.: Evolutionary selection of individual expectations and aggregate outcomes in asset pricing experiments. American Economic Journal: Microeconomics 4(4), 35–64 (2012), http://ideas.repec.org/a/aea/aejmic/v4y2012i4p35-64.html

    Article  Google Scholar 

  2. Balacheff, N., Ludvigsen, S., de Jong, T., Lazonder, A., Barnes, S.: Technology Enhanced Learning. Springer, Berlin (2009)

    Book  Google Scholar 

  3. Bao, T., Duffy, J., Hommes, C.: Learning, forecasting and optimizing: an experimental study. CeNDEF Working Papers 11-08, Universiteit van Amsterdam, Center for Nonlinear Dynamics in Economics and Finance (2008), http://EconPapers.repec.org/RePEc:ams:ndfwpp:11-08

  4. Bao, T., Hommes, C., Sonnemans, J., Tuinstra, J.: Individual expectations, limited rationality and aggregate outcomes. Journal of Economic Dynamics and Control 36(8), 1101–1120 (2012), http://ideas.repec.org/a/eee/dyncon/v36y2012i8p1101-1120.html

    Article  MathSciNet  Google Scholar 

  5. Duffy, J.: Macroeconomics: A survey of laboratory research. Working Papers 334, University of Pittsburgh, Department of Economics (2008), http://ideas.repec.org/p/pit/wpaper/334.html

  6. Facer, K., Joiner, R., Stanton, D., Reidz, J., Hullz, R., Kirk, D.: Savannah: Mobile gaming and learning? Journal of Computer Assisted Learning 20, 399–409 (2004)

    Article  Google Scholar 

  7. Giulioni, G., Bucciarelli, E., Silvestri, M.: A model implementation to investigate firms financial decisions (2011), www.dmqte.unich.it/users/giulioni/model_description.pdf

  8. Kagel, J.H., Roth, A.: Handbook of Experimental Economics. Princeton University Press, Princeton (1995)

    Google Scholar 

  9. Minsky, H.P.: Induced Investment and Business Cycle. Edward Elgar Publishing, Northampton (2004)

    Google Scholar 

  10. Myers, S.C., Majluf, N.S.: Corporate financing and investment decisions when firms have information that investors do not have. Journal of Financial Economic 13, 187–221 (1984)

    Article  Google Scholar 

  11. Schmitz, B., Klemke, R., Specht, M.: Effects of mobile gaming patterns on learning outcomes: a literature review. International Journal of Technology Enhanced Learning 4, 345–358 (2012)

    Article  Google Scholar 

  12. Spikol, D., Milrad, M.: Physical actiivties and playful learning using mobile games. Research and Practice in Technology Enhanced Learning 4, 345–358 (2012)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Gianfranco Giulioni .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2013 Springer International Publishing Switzerland

About this paper

Cite this paper

Giulioni, G., Bucciarelli, E., Silvestri, M., D’Orazio, P. (2013). Learning to Be an Entrepreneur: Evidence from a Technology Enhanced Learning Tool. In: Vittorini, P., Gennari, R., Marenzi, I., Mascio, T., Prieta, F. (eds) 2nd International Workshop on Evidence-based Technology Enhanced Learning. Advances in Intelligent Systems and Computing, vol 218. Springer, Heidelberg. https://doi.org/10.1007/978-3-319-00554-6_9

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-00554-6_9

  • Publisher Name: Springer, Heidelberg

  • Print ISBN: 978-3-319-00553-9

  • Online ISBN: 978-3-319-00554-6

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics