Skip to main content

Interfacing the City

Media Theory Approach to Cognitive Mapping of the Smart City Through Urban Interfaces

  • Conference paper
  • First Online:
HCI International 2020 – Late Breaking Papers: Digital Human Modeling and Ergonomics, Mobility and Intelligent Environments (HCII 2020)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12429))

Included in the following conference series:

  • 1250 Accesses

Abstract

The aim of the paper is to analyse the interface as a cognitive map of the smart city from a media-theoretic perspective. The issue of cognitive mapping in the context of urbanism was articulated in Lynch’s The Image of the City where the notion of “image ability” or constructing a mental map of the spatial and environmental features of the city played the major role in how humans experience the city. Media theory sees the city as an information-processing medium that consists of both physical and digital layers, making the (smart) city a hybrid product made of “atoms and bits”. Following Manovich, the paper argues that there is no necessary link between the digital data and their form, as digital material is a material without qualities which requires a certain form, that is an interface, to be perceived. The paper argues that the interface is 1) a relation between the visible surface layer and the deeper, invisible layer of a medium and 2) Norman’s cognitive artefact which helps humans with information complexity and overload. Applying Haken and Portugali (2003), the paper asserts the information-centric view of the smart city. Lynch claimed that the future form of the city should allow experiencing the city as a whole by constructing a synthetic image. The paper suggests that the only solution to Lynch’s requirement in the age of the smart city is designing an urban interface. Finally, the paper defines the urban interface and offers a brief selection of historical and contemporary examples of urban interfaces.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Notes

  1. 1.

    I am deliberately using the semantic ambiguity of the word “sensual”. I refer both to the ability of a form-interface to seduce our senses, following Don Norman’s approach to design elaborated his Emotional design [18] and the general goal of User Experience Design to create attractive and meaningful user experiences. But also, I refer to a form-interface that can be presented to and affect our senses.

  2. 2.

    This paper acknowledges the difference between the mental image and cognitive map. While the cognitive map introduced by [43] and used regularly in cognitive science and psychology refers to the internal mental model that a person keeps in the head, the mental mapping as practiced in Lynch (1960) and subsequently urban geography in general refers to an externalised cognitive model, usually in the form of a drawing when research based on Lynch’s work gives humans a task to create a drawing of the urban area. For the discussion on the origins of the cognitive map see [44]. This paper uses the terms interchangeably.

  3. 3.

    The arguments for the new media and software studies and analytical tools for studying new media technologies were for the first time analysed in a systematic fashion in Manovich’s seminal work The Language of New Media [40]

References

  1. Corbusier, L., Etchells, F.: Towards a New Architecture. Dover Publications Inc., New York (1927)

    Google Scholar 

  2. Negroponte, N.: The Architecture Machine. MIT Press, Cambridge, Massachusetts (1970)

    Google Scholar 

  3. Weiser, M.: the computer for the 21st century.  Sci. Am. 265(30), 94–104 (1991)

    Article  Google Scholar 

  4. Wigdor, D., Wixon, D.: Brave NUI World. pp. 137–144, Morgan Kaufmann (2011)

    Google Scholar 

  5. Lynch, K.: The Image of the City. MIT Press, Cambridge, Massachusetts (1960)

    Google Scholar 

  6. McLuhan, M.: Understanding media. MIT Press, Cambridge, Massachusetts (1994)

    Google Scholar 

  7. Kittler, F.A., Griffin, M.: The City is a Medium. New Literary History 27(4), 717–729 (1996)

    Article  Google Scholar 

  8. Deuze, M., Izdná, P., Šlerka, J.: Media life. Univerzita Karlova v Praze, nakladatelství Karolinum, Praha (2015)

    Google Scholar 

  9. De Waal, M.: City as Interface. NAi010 Publisher (2014)

    Google Scholar 

  10. Verbeek, P.-P.: Beyond interaction. Interactions 22(3), 26–31 (2015)

    Article  Google Scholar 

  11. Löwgren, J., Stolterman, E.: Thoughtful Interaction Design. MIT Press, Cambridge, Massachusetts (2007)

    Book  Google Scholar 

  12. Bush, V.: As we may think. The Atlantic Monthly 176(1), 101–108 (1945)

    Google Scholar 

  13. Licklider, J.C.R.: Man-computer symbiosis. IRE Trans. Human Factors Electron. HFE-1, 4–11 (1960)

    Article  Google Scholar 

  14. Engelbart, D.C.: Augmenting Human Intellect: A Conceptual Framework, Summary Report AFOSR-3233. Stanford Research Institute (1962)

    Google Scholar 

  15. Norman, D.A.: Cognitive artifacts. In: Carroll, John M. (ed.) Designing interaction. Cambridge University Press, Cambridge (1991)

    Google Scholar 

  16. Norman, D.A.: Things That Make Us Smart: Defending Human Attributes in the Age of the Machine. Basic Books, New York (1994)

    Google Scholar 

  17. Norman, D.A.: The Invisible Computer. MIT Press, Cambridge, Massachusetts (1999)

    Google Scholar 

  18. Norman, D.A.: Emotional Design: Why We Love (or Hate) Everyday Things. Basic Books, New York (2005)

    Google Scholar 

  19. Norman, D.A.: The Design of Everyday Things: Revised and, Expanded edn. Basic Books: Revised edition, New York (2013)

    Google Scholar 

  20. Gibson, J.J.: The Ecological Approach to Visual Perception. Houghton Mifflin, Boston (1979)

    Google Scholar 

  21. Jiang, B.: Computing the image of the city. arXiv:1212.0940 (2012)

  22. Haken, H., Portugali, J.: The face of the city is its information. J. Envir. Psychol. 23(4), 385–408 (2003)

    Article  Google Scholar 

  23. Jameson, F.: Cognitive mapping. In: Nelson, C., Grossberg, L. (ed) Marxism and the Interpretation of Culture, University of Illinois Press, pp. 347–60 (1990)

    Google Scholar 

  24. Clark, A.: Natural-Born cyborgs: minds, technologies, and the future of human intelligence. Canadian J. Sociol. 29(3), 471 (2004)

    Google Scholar 

  25. Hutchins, E.: Cognition in the Wild. A Bradford Book (1996)

    Google Scholar 

  26. Rowlands, M.J.: The New Science of the Mind: From Extended Mind to Embodied Phenomenology. MIT Press, Cambridge, Massachusetts (2010)

    Book  Google Scholar 

  27. Malafouris, L.: How Things Shape the Mind. MIT Press, Cambridge, Massachusetts (2013)

    Book  Google Scholar 

  28. Haraway, D.J.: Simians, Cyborgs and Women: The Reinvention of Nature. Free Assn Books, London (1996)

    Google Scholar 

  29. Srnicek, N.: Navigating Neoliberalism: Political aesthetics in an age of crisis. After us Issue 1 (2015)

    Google Scholar 

  30. Easterling, K.: Extrastatecraft: The Power of Infrastructure Space. Verso, London (2016)

    Google Scholar 

  31. Bratton, B.H.: The Stack on Software and Sovereignty. MIT Press, Cambridge, Massachusetts (2016)

    Book  Google Scholar 

  32. Johnson, S.A.: Interface Culture: How New Technology Transforms the Way We Create & Communicate. Basic Books, New York (1997)

    Google Scholar 

  33. McLuhan, M.: The Gutenberg Galaxy: the making of typographic man. University of Toronto Press, Toronto (1962)

    Google Scholar 

  34. McLuhan, M., McLuhan, E.: Laws of Media: The New Science. University of Toronto Press, Toronto (1988)

    Google Scholar 

  35. Hookway, B.: Interface. MIT Press, Cambridge, Massachusetts (2014)

    Book  Google Scholar 

  36. Dourish, P.: Where the Action is the Foundations of Embodied Interaction. MIT Press, Cambridge, Massachusetts (2001)

    Book  Google Scholar 

  37. Medina, E.: Cybernetic Revolutionaries: Technology and Politics in Allende’s Chile. MIT Press, Cambridge, Massachusetts (2014)

    Google Scholar 

  38. Mattern, S.: Interfacing Urban Intelligence. Places Journal, 49–60 (2015)

    Google Scholar 

  39. Mattern, S.: Mission Control: A History of the Urban Dashboard. Places Journal (2015)

    Google Scholar 

  40. Manovich, L.: The Language of New Media. MIT Press, Cambridge, Massachusetts (2001)

    Google Scholar 

  41. Manovich, L.: The Algorithms of Our Lives. The Chronicle of Higher Education. http://chronicle.com/article/The-Algorithms-of-Our-Lives/143557/. Accessed 1 June 2020

  42. Tifentale, A.: The Selfie: Making sense of the “Masturbation of Self-Image” and the “Virtual Mini-Me. www.selfiecity.net. Accessed 01 June 2020

  43. Tolman, E.C.: Cognitive Maps in Rats and Men. Psychol. Rev. 55(4), 189–208 (1948)

    Article  Google Scholar 

  44. Kitchin, R.M.: Cognitive Maps: what are they and why study them? J. Envir.l Psychol. 14(1), 1–19 (1994)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Jakub Ferenc .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2020 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Ferenc, J. (2020). Interfacing the City. In: Stephanidis, C., Duffy, V.G., Streitz, N., Konomi, S., Krömker, H. (eds) HCI International 2020 – Late Breaking Papers: Digital Human Modeling and Ergonomics, Mobility and Intelligent Environments. HCII 2020. Lecture Notes in Computer Science(), vol 12429. Springer, Cham. https://doi.org/10.1007/978-3-030-59987-4_20

Download citation

  • DOI: https://doi.org/10.1007/978-3-030-59987-4_20

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-59986-7

  • Online ISBN: 978-3-030-59987-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics