Ambient Interaction Design in a Primitive Society

Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 12203)


Ambience is about the meaning of silence that cannot be expressed in words, and ambient interaction is about the perception of it. The present paper discusses three critical and fundamental aspects in the way ambient environments can be meaningfully designed in modern information society; 1) how design can merge that which is difficult to externalize together with that which is easy to externalize, and does so in a fulfilling way; 2) what is the most effective method for arriving at a mythological conclusion that could resolve the conflict between the many opposing forces at play?; and 3) what is “emptiness” based on eastern philosophy perspective, and how it can be applied to designing ambient environment? We shed light on how our thinking of design and information-based society should adapt moving forward by using universal thinking and human consciousness in a new, “primitive” coexistence with modern information technology.


Ambience Ambient interaction Pervasive Primitive design Emptiness Interaction design 


  1. 1.
    Levi-Strauss, C.: The Savage Mind. The University of Chicago Press, Chicago (1966)Google Scholar
  2. 2.
    Levi-Strauss, C.: Myth and Meaning. University of Toronto Press, Toronto (1978)CrossRefGoogle Scholar
  3. 3.
    Isao, H., Anne, M., Renata, S.: Play office: toward a new culture in the workplace. GC inc., Tokyo (1991)Google Scholar
  4. 4.
    Masao, Y.: Douke no Minzokugaku. Iwanami Press, Tokyo (2007). (in Japanese)Google Scholar
  5. 5.
    Masao, Y.: Chi no Shukusai. Kawaide Shobo, Tokyo (1988). (in Japanese)Google Scholar
  6. 6.
    Masao, Y.: Bunka to Ryougi-sei. Iwanami, Tokyo (2000). (in Japanese)Google Scholar
  7. 7.
    Frank, W.: The Bauhaus: Masters & Students by Themselves. Overlook Press, New York (1993)Google Scholar
  8. 8.
    Kiyotaka, K.: Nihon no Tetsugaku, vol. 5. Showado, Kyoto (2004). (in Japanese)Google Scholar
  9. 9.
    Kouitsu, Y.: Yuishiki. NHK Press, Tokyo (2002). (in Japanese)Google Scholar
  10. 10.
    Nietzsche, F.: Thus Spoke Zarathustra. Cambridge Text in the History of Philosophy. Cambridge University Press, Cambridge (2006)Google Scholar
  11. 11.
    Taut, B.: Nippon, Japanese edn. Shunjyusha, Tokyo (2008)Google Scholar
  12. 12.
    Hall, E.T.: The Hidden Dimension. Anchor, Doubleday, Garden City (1969)Google Scholar
  13. 13.
    Kunihiko, S.: Ma no Tetsugaku. Liber Press, Tokyo (1986). (in Japanese)Google Scholar
  14. 14.
    Takehiko, K.: Ma no Nihon Bunka. Chobunsha, Tokyo (1992). (in Japanese)Google Scholar
  15. 15.
    Hiroshi, M.: Ma no Kenkyu. Kodansha, Tokyo (1983). (in Japanese)Google Scholar
  16. 16.
    Gibson, J.J.: The Ecological Approach to Visual Perception. Lawrence Erlbaum Associates, Publishers, Hillsdale (1978)Google Scholar
  17. 17.
    Lakoff, G., Johnson, M.: Metaphors We Live By. The University of Chicago Press, Chicago (1980)Google Scholar

Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  1. 1.Auckland University of TechnologyAucklandNew Zealand
  2. 2.Umeå UniversityUmeåSweden

Personalised recommendations