Simulation and Games in Environmental Education: A Workshop
Simulation — the representation of complex processes in simplified form — and gaming — activities involving competition/ cooperation and chance — appear to be promising tools for instruction, particularly for environmental education. Instructional simulation/gaming puts the learner into an active participating mode in which he must make decisions concerning a dynamic, all-at-once problem. This format is also rich in feedback, allowing constant modification of performance.
Examples of available simulation/games for environmental education are discussed. A procedure for inventing one’s own simulation/games is presented with a digest of the proceedings of the workshop, illustrating how the participants developed a prototype simulation/game right at the workshop.
KeywordsEnvironmental Education Public Hearing Card Game Simulation Game Instructional Objective
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