Abstract
We propose an image registration algorithm based on cylindrical prototype model to generate a face texture for a realistic 3D face model. This is a block matching algorithm which aligns 2D images of a 3D cylindrical model. While matching blocks it doesn’t use same sized blocks but variable sized blocks with considering a curvature of 3D model. And we make a texture of aligned images using an image mosaic technique. For this purpose, we stitch them with assigning linear weights according to the overlapped region and using the cross-dissolve technique.
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© 2001 Springer-Verlag Berlin Heidelberg
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Lee, JJ., Kim, GY., Choi, HI. (2001). An Image Registration Algorithm Based on Cylindrical Prototype Model. In: Alexandrov, V.N., Dongarra, J.J., Juliano, B.A., Renner, R.S., Tan, C.J.K. (eds) Computational Science - ICCS 2001. ICCS 2001. Lecture Notes in Computer Science, vol 2074. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45718-6_5
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DOI: https://doi.org/10.1007/3-540-45718-6_5
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