Abstract
Causal perception is an important cognitive phenomenon, which plays a central role in our understanding of the world. As such, its study is also relevant to interactive graphics systems. In this paper, we introduce a virtual reality system which can elicit causal perception. The system operates by intercepting the consequences of subjects’ actions and modifying them to generate new event co-occurrence. This process is based on an explicit representation of action structure, which supports the generation of event co-occurrences on a principled basis. We present results from a user experiment, which confirm a high level of causal perception in subjects having used the system.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Buehner, M.J., May, J.: Knowledge mediates the timeframe of covariation assessment in human causal induction. Thinking and Reasoning 8(4), 269–295 (2002)
Buehner, M.J., May, J.: Abolishing the effect of reinforcement delay on human causal learning. Quarterly Journal of Experimental Psychology 57B(2), 179–191 (2004)
Buehner, M.J., May, J.: Rethinking Temporal Contiguity and the Judgment of Causality: Effects of Prior Knowledge, Experience, and Reinforcement Procedure. Quarterly Journal of Experimental Psychology 56A(5), 865–890 (2003)
Cavazza, M., Lugrin, J.L., Crooks, S., Nandi, A., Palmer, M., Le Renard, M.: Causality and Virtual Reality Art. In: Fifth International Conference on Creativity and Cognition, Goldsmiths College. ACM Press, London (2005)
Einhorn, H.J., Hogarth, R.M.: Judging probable cause. Psychological Bulletin 99(1), 3–19 (1986)
Jiang, H., Kessler, G.D., Nonnemaker, J.: Demis: a Dynamic Event Model for Interactive Systems. In: ACM Virtual Reality Software Technology. ACM Press (2002)
Kruschke, J.K., Fragassi, M.: The perception of causality: Feature binding in interacting objects. In: Proc. of the Eighteenth Annual Conference of the Cognitive Science Society, pp. 441–446 (1996)
Lewis, M., Jacobson, J.: Games Engines in Scientific Research. Communications of ACM 45(1), 27–31 (2002)
Michotte, A.: The perception of causality. Basic Books, New York (1963) (Translated from the French by T. R. and E.Miles)
O’sullivan, C., Dingliana, J.: Collisions and Perception. ACM Transactions on Graphics 20(3) (July 2001)
Schlottmann, A.: Seeing it happen and knowing how it works: How children understand the relation between perceptual causality and underlying mechanism. Developmental Psychology 35(5), 303–317 (1999)
Scholl, B.J., Nakayama, K.: Causal Capture: Contextual Effects on the Perception of Collision Events. Psychological Science 13(6), 493–498 (2002)
Shanks, D.R., Pearson, S.M., Dickinson, A.: Temporal contiguity and the judgment of causality by human subjects. Quarterly Journal of Experimental Psychology 41B(2), 139–159 (1989)
Ware, C., Neufeld, E., Bratram, L.: Visualizing Causal Relations. IEEE Visualization (1999)
Wilkins, D.E.: Causal reasoning in planning. Computational Intelligence 4(4), 373–380 (1988)
Witmer, B.G., Singer, M.J.: Measuring presence in virtual environments: A presence questionnaire. Presence: Teleoperators and Virtual Environments 7, 225–240 (1998)
Wolff, P., Zettergren, M.: A vector model of causal meaning. In Proceedings of the 23rd Annual Conference of the Cognitive Science Society, Erlbaum, Hillsdale, NJ (2002)
Wolff, P.: Direct causation in the linguistic coding and individuation of causal events. Cognition 88, 1–48 (2003)
Zahorik, P., Jenison, R.L.: Presence as Being-in-the-World. Presence: Teleoperators and Virtual Environments 7, 78–89 (1998)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2006 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Lugrin, Jl., Cavazza, M., Buehner, M. (2006). Causal Perception in Virtual Environments. In: Butz, A., Fisher, B., KrĂĽger, A., Olivier, P. (eds) Smart Graphics. SG 2006. Lecture Notes in Computer Science, vol 4073. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11795018_5
Download citation
DOI: https://doi.org/10.1007/11795018_5
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-36293-7
Online ISBN: 978-3-540-36295-1
eBook Packages: Computer ScienceComputer Science (R0)