Overview
- Gives a forum for stimulating and innovative research ideas in edutainment
- Contains detailed papers on up-to-date topics in edutainment
- Includes an editorial that gives concise but informative introduction to each paper
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 10790)
Part of the book sub series: Transactions on Edutainment (TEDUTAIN)
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About this book
The 19 papers presented in the 14th issue were organized in topical sections named: 3D modeling and visualization; image; e-learning and games; and miscellaneous.
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Keywords
Table of contents (19 chapters)
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3D Modeling and Visualization
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Image
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E-learning and Games
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Miscellaneous
Editors and Affiliations
Bibliographic Information
Book Title: Transactions on Edutainment XIV
Editors: Zhigeng Pan, Adrian David Cheok, Wolfgang Müller
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-662-56689-3
Publisher: Springer Berlin, Heidelberg
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer-Verlag GmbH Germany, part of Springer Nature 2018
Softcover ISBN: 978-3-662-56688-6Published: 13 April 2018
eBook ISBN: 978-3-662-56689-3Published: 12 March 2018
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: X, 245
Number of Illustrations: 101 b/w illustrations
Topics: Image Processing and Computer Vision, Artificial Intelligence, Computers and Education, Computer Appl. in Social and Behavioral Sciences