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Advances in Computer Games

18th International Conference, ACG 2023, Virtual Event, November 28–30, 2023, Revised Selected Papers

  • Conference proceedings
  • © 2024

Overview

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 14528)

Included in the following conference series:

Conference proceedings info: ACG 2023.

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Table of contents (14 papers)

  1. Chess and Its Variants

  2. Solving Games

  3. Board Games and Card Games

  4. Player Investigation

  5. Math, Games, and Puzzles

Other volumes

  1. Advances in Computer Games

Keywords

About this book

This book constitutes the refereed post proceedings of the 18th International Conference on Advances in Computer Games, ACG 2023, held online, during November 28–30, 2023.

The 14 full papers included in this book were carefully reviewed and selected from 29 submissions. They were organized in topical sections as follows: Chess and its Variants, Solving Games, Board Games, Card Games, Player Investigation, Math, Games, and Puzzles.

Editors and Affiliations

  • University of Siegen, Siegen, Germany

    Michael Hartisch

  • Japan Advanced Institute of Science and Technology, Nomi, Japan

    Chu-Hsuan Hsueh

  • University of Alberta, Edmonton, Canada

    Jonathan Schaeffer

Bibliographic Information

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