Overview
- Design and build 2D and 3D games using JavaFX, Java 3D, and JOGL
- Learn how to bind Java to OpenGL to leverage additional 3D capabilities
- Augment your Java games with media elements
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Table of contents (24 chapters)
Keywords
About this book
Along the way you’ll learn about game design, including game design concepts, genres, engines, and UI design techniques. To completely master Java 3D game creation, you will combine this knowledge with a number of JavaFX 9 topics, such as scene graph hierarchy; 3D scene configuration; 3D model design and primitives; model shader creation; and 3D game animation creation. With these skills you will be able to take your 3D Java games to the next level.
The final section of Pro Java 9 Games Development puts the final polish on your abilities. You’ll see how to add AI logic for random content selection methods; harness a professional scoring engine; and player-proof your event handling. After reading Pro Java 9 Games Development, you will come away with enough 3D expertise to design, develop, and build your own professional Java 9 games, using JavaFX 9 and the latest new media assets.
What You’ll Learn
- Design and build professional 3D Java 9 games, using NetBeans 9, Java 9, and JavaFX 9
- Integrate new media assets, such as digital imagery and digital audio
- Integrate the new JavaFX 9 multimedia engine API
- Create an interactive 3D board game, modeled, textured, and animated using JavaFXÂ
- Optimize game assets for distribution, and learn how to use the Java 9 module system
Who This Book Is For
Experienced Java developers who may have some prior game development experience. This book can be for experienced game developers new to Java programming.Â
Authors and Affiliations
About the author
Bibliographic Information
Book Title: Pro Java 9 Games Development
Book Subtitle: Leveraging the JavaFX APIs
Authors: Wallace Jackson
DOI: https://doi.org/10.1007/978-1-4842-0973-8
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Wallace Jackson 2017
Softcover ISBN: 978-1-4842-0974-5Published: 15 November 2017
eBook ISBN: 978-1-4842-0973-8Published: 14 November 2017
Edition Number: 1
Number of Pages: XXVIII, 633
Number of Illustrations: 474 illustrations in colour
Topics: Game Development, Java