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An Introduction to Content Creation: 2D New Media Asset Fundamentals

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Abstract

I assume that you are not going to be creating text-based games but rather interactive new media applications, so I wanted to cover some non-coding-related topics first. Once we start coding using the NetBeans, Java, and JavaFX APIs, we’ll never stop coding.

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© 2017 Wallace Jackson

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Jackson, W. (2017). An Introduction to Content Creation: 2D New Media Asset Fundamentals. In: Pro Java 9 Games Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0973-8_2

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