Overview
- Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity.
- Using the free version of Unity to begin your game development career, you'll learn how to import, evaluate and manage your game resources to create awesome third-person shooters.
- This book assumes that you have little or no experience with game development, scripting, or 3D assets, and that you're eager to start creating games as quickly as possible, while learning Unity in a fun and interactive environment.
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About this book
Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to begin your game development career, you'll learn how to import, evaluate and manage your game resources to create awesome third-person shooters. This book assumes that you have little or no experience with game development, scripting, or 3D assets, and that you're eager to start creating games as quickly as possible, while learning Unity in a fun and interactive environment.
With Unity for Absolute Beginners you'll become familiar with the Unity editor, key concepts and functionality. You'll learn how to import, evaluate and manage resources. You'll explore C# scripting in Unity, and learn how to use the Unity API. Using the provided art assets, you will learn the fundamentals of good game design and iterative refinement as you take your game from a simple prototype to a quirky, but challenging variationof the ever-popular first-person shooter. As can be expected, there will be plenty of destruction, special effects and mayhem along the way.
Unity for Absolute Beginners assumes that you have little or no experience with game development, scripting, or 3D assets, but are eager to get up-to-speed as quickly as possible while learning Unity in a fun and interactive environment.
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Table of contents (12 chapters)
Reviews
“I found this book interesting and well written. Its arguments are fresh and explained in detail. … I recommend this book for absolute beginners.” (Tommaso Mazza, Computing Reviews, computingreviews.com, May, 2016)
About the author
Bibliographic Information
Book Title: Unity for Absolute Beginners
Authors: Sue Blackman
DOI: https://doi.org/10.1007/978-1-4302-6778-2
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Sue Blackman and Jenny Wang 2014
Softcover ISBN: 978-1-4302-6779-9Published: 13 June 2014
eBook ISBN: 978-1-4302-6778-2Published: 23 June 2014
Edition Number: 1
Number of Pages: XVIII, 612
Number of Illustrations: 540 b/w illustrations
Topics: Game Development, Media Design, Multimedia Information Systems