The most exciting part of learning a new application is getting it installed and firing it up for the first time. Following that, the most frustrating part can be the process of becoming familiar with its editing environment. Unity is no exception, especially if you are already familiar with DCC (digital content creation) applications. In this chapter, you will be introduced to the Unity editor and many of its key concepts. As this will serve as a light overview for the rest of the book, don’t stress over trying to remember it all.