Abstract
Each page of video memory comprises four parallel planes that can be manipulated and displayed independently or in combination. A technique is described that involves programming the video hardware to achieve this. The utility of well-known video programming technology, such as the tachistoscope display, is thereby extended. Assembly language code is included, and a demonstration program is described.
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Bokhorst, F.D. Bit-plane layering for high-resolution EGA and VGA graphics on the IBM PC/XT/AT. Behavior Research Methods, Instruments, & Computers 27, 496–501 (1995). https://doi.org/10.3758/BF03200449
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DOI: https://doi.org/10.3758/BF03200449