Introduction

Since its appearance in the 1980s, 3D technology has experienced strong and rapid growth and is widely used in industrial design, architecture, engineering construction, aerospace, surgery, and many other fields [1,2,3]. Among them, the comprehensiveness of digital acquisition, the innovative potential of digital modeling, and the efficiency of digital manufacturing also provide new ideas and vitality for cultural heritage (CH) [4]. Documentary records about the important applications of 3D technologies in CH began to appear in the mid-1990s [5,6,7]. Subsequently, concepts such as virtual heritage [8], virtual archaeology [9], and virtual conservation [10] were gradually introduced.

The documentation requirements of cultural relics (archaeological sites [11,12,13], buildings [14], murals [15, 16], sculptures [6, 7], etc.) should be the initial application of 3D technologies in the field of cultural heritage to address potential threats such as natural disasters [15], damage by human activity [17], and other reasons. The virtual heritage model obtained from digital acquisition and digital modeling can make heritage information survive in the long term, providing the possibility for emergency preservation and even reproduction of cultural relics after damage [17,18,19]. In addition, virtual heritage has become a continuation of scientific research activities [20] and also can be used as a supplementary means of public outreach and education [virtual reality (VR) [21] and augmented reality (AR) [22] in immersive museums, etc.].

Virtual archaeology is considered the second major application of 3D technology in CH [9]. Prior to this, the layout of the cultural relics and the information of the unearthed archaeological remains were recorded through notes, photos, and hand drawings. However, as the excavation procedure progresses, the soil is removed, and various remains are unearthed, which will cause the archaeological information to be irreversibly damaged. Although researchers can use the abovementioned materials to reconstruct each stage of the excavation procedure as fully as possible in their mind, it is inevitable that subjective deviation may be introduced in this process [23]. Via 3D technologies and geographic information systems (GIS), through graphic and metric information of high accuracy and quality, the process of excavation can be objectively recorded, visualized, represented, and reconstructed layer by layer [24, 25]. At the same time, with the help of computer software, various 2D plans, sections, orthophotographs, etc., of interest also can be extracted whenever an issue arises or needs to be considered differently from before, which provides great convenience for subsequent research work [26].

The diversification of scanning methods and the upgrading of scanning technologies enable us to select appropriate scanning techniques (CT/μCT, structured light, laser scanner, motion sensor, photogrammetry/SfM) for different materials of archaeological objects and capture more accurate topography, color, gloss, and other appearance characteristics data without intrusiveness [27, 28]. Meanwhile, the advancement of computer science makes it possible for virtual anastylosis (piecing together dismembered fragments of archaeological objects) [29, 30] and virtual reconstruction [31, 32]. In addition, the emergence and rapid development of digital manufacturing (additive manufacturing (AM), stereolithography (SLA), fused deposition modeling (FDM), material jetting (MJ), binder jetting (BJ), selective laser sintering (SLA), subtractive manufacturing (SM), and computerized numerical control (CNC)-digital sculpting) make it easier to obtain the missing parts of the archaeological objects [4]. The above three points enable 3D technologies to deeply participate in the entire workflow of conservation–restoration (CR); thus, virtual conservation has emerged. To date, with its assistance, more than 100 cases have been completed. The most common object materials were stone [18, 19, 33,34,35,36,37,38] and ceramics [39,40,41,42,43,44,45,46]. This is followed by metal [14, 47], glass [40, 48], wood [49], murals [15], bone [50, 51], wax [52], etc. Researchers directly obtain (or prepare molds and then recast to obtain [52]) the missing parts through digital manufacturing to achieve physical/aesthetic restoration (loss compensation) or print support structures to make the objects more stable (secondary support) [15, 53]. In these cases, 3D technologies were mainly used to reduce frequent contact with the original that could entail certain risks of deterioration in the process of obtaining prostheses/support structures. However, the prosthesis/support structure was ultimately connected to the original objects by bonding/welding/riveting, which may still bring some challenges related to the principles of CR minimal intervention and reversibility.

Recently, researchers have begun to try new topics through virtual conservation that are difficult to achieve according to the conventional conservation–restoration procedure. For example, virtual restoration methods based on feature capture, quantitative characterization (Riemannian manifolds/skeleton lines), big data regression analysis, and calculation of predicted dimensions (in the case of complex construction where the geometric shape of the damaged area is unknown) were presented to solve the problem of the subjective experience influence of restoration personnel [54, 55]. An integrated mesh processing that comprises feature extraction, 3D print preview, feature preservation test, and shape enhancement was proposed to improve the perceptual quality of 3D printing [56]. The prostheses/presentation support with magnetic attraction/slots was specially designed and digitally manufactured to avoid subsequent problems of CR minimal intervention and reversibility that may be caused by bonding/welding/riveting with the original objects [57,58,59]. In particular, the microenvironment monitoring sensor also was designed and placed in the abovementioned magnetic prosthesis to achieve the preventive conservation of cultural relics [58]. It is foreseeable that there are still promising prospects for virtual conservation.

In this paper, we focused on a Black Ding bowl and obtained high-precision digital models of its 14 fragments through digital acquisition. With the help of virtual anastylosis, the attribution of the fragments was confirmed, and virtual reconstruction was carried out. Finally, we 3D printed a transparent reversible prosthesis with slots, which solved the contradiction between physical/aesthetic restoration and the most fundamental principles (integrity and authenticity of CH, minimal intervention, reversibility, etc.) of the CR practice of this artifact. This work is an innovative attempt based on virtual conservation, which may have a profound impact on the conservation–restoration of ceramics, stone/glass artifacts, bronzes, irons, and other archaeological objects of hard material in the future.

Research aim

Black Ding were rarely produced in Ding kilns. As Cao Zhao (曹昭) described in Ge Gu Yao Lun (格古要论, finished in Ming Dynasty), “There are Purple Ding with the color as purple, and there are Black Ding with the color as black like lacquer. Their bodies are all white, and their price is higher than that of White Ding”. This reference shows the value and rarity of Black Ding.

Furthermore, Black Ding with gold tracing or gold past decoration are even more precious, and most of them are scattered abroad. According to the dates of the archaeological artifacts, Ding kiln porcelain decorated with metal foil appeared from approximately the late Northern Song Dynasty to the early Jin Dynasty [60]; it was mainly used for drinking tea by the royal families. Therefore, most of them are utensils, such as bowls. Very few bottles were found. By the end of the Southern Song Dynasty, porcelain decorated with gold foil was no longer produced [61].

According to the available evidence, there are a total of 9 objects of Black Ding decorated with gold tracing or gold past, of which only 4 objects are preserved in the museums. Two Black Ding bowls are in the Yamato Bunkakan collection in Osaka, Japan [62]. One Black Ding is in the MOA Museum of Art in Atami, Japan [63], and one is in the National Museum of Korea [64]. The rest are in the hands of some auction houses and private collectors [61]. Most of them have only pattern marks left, with the gold foil almost completely disappeared.

This study has been applied to an emblematic real case, the gold foil decorated Black Ding bowl collected by the Chifeng Museum of the Inner Mongolia Autonomous Region (Fig. 1). This bowl was broken into 14 fragments. The largest fragment retains a more complete pattern of gold foil, which should be the flowers and branches of a certain plant. Seven fragments still have some gold foil remnants. Thus, this Black Ding bowl is of great research significance and value.

Fig. 1
figure 1

The 14 fragments of the gold foil decorated Black Ding bowl (collected by Chifeng Museum of Inner Mongolia Autonomous Region)

The conservation–restoration process began in 2020. Digital acquisition and digital modeling were proposed to obtain the visualization of the Black Ding bowl and thus facilitate the subsequent digital processing. Considering that the provenance of this bowl is donation and the relevant unearthed information is missing, virtual anastylosis was carried out to confirm the attribution of the fragments and to reduce the frequent contact that may bring certain risks of deterioration during conventional manual CR practices. Finally, a transparent reversible prosthesis with slots was digitally manufactured to achieve physical/aesthetic restoration and to follow the CR principles of the integrity and authenticity of CH, minimal intervention, and reversibility to the utmost extent.

Visualization of fragments

Different scanning techniques work for different kinds of materials. Generally, objects with highly glossy surfaces are not suitable for photogrammetry and laser scanning methods because glossiness may result in more noise, which affects the accuracy and quality of the digital model [26]. However, in this article, since the focus we are concerned with is the morphology of the fractured interface, the interface (porcelain body) is made of matt material. Thus, the laser scanning method can display detailed results. In addition, the color of the glaze is black, and it became less reflective due to degradation. After comprehensive consideration, we finally chose laser scanning techniques to obtain the 3D data of the 14 fragments.

During digital acquisition, the portable scanner with seven blue laser lines (class II laser) AltairScan Elite™ (Fig. 2a) was used, which has two kinds of measurement modes (rapid/precise). The fragment to be scanned was placed in the center of a rotatable circular platform, on which the reflective points were pasted for calibration position (there were not any points pasted on the fragments). The precise measurement mode was selected, with a measuring speed of 450,000 times per second, a resolution of 0.02 mm, a measuring accuracy of 0.01 mm, a depth of field of 150 mm, a measurement reference distance of 150 mm, and a frame rate of 10–16 FPS. The platform was continuously rotated to obtain 3D data in all directions of the fragments (Fig. 2b and Additional file 1: Fig. S1).

Fig. 2
figure 2

The digitization process of the gold foil decorated Black Ding bowl. a The bowl fragments and the portable laser scanner AltairScan Elite™. b The digital acquisition process. c The visualization of the fragments. d The preliminary grouping of the fragments

In the digital modeling phase, a workstation equipped with an Intel Xeon Platinum 8260 24C/48T CPU and one NVIDIA GTX 2080 Ti Graphics card with 4352 CUDA cores was used. The previously obtained 3D data (STL file) were exported to the CATIA V5R12 software, the complete state of the data was checked, and the noise was eliminated. Then, the 3D mesh was generated from the point clouds, and the mesh errors were checked and fixed. Finally, the visualization of the 14 fragments of the Black Ding bowl was obtained (Fig. 2c).

Virtual anastylosis and reconstruction

The purpose of virtual anastylosis is to reduce the possible abrasion of the fragments during the repeated manual anastylosis process. This was based on the high accuracy and quality of the digital model we acquired previously. The virtual anastylosis was finished in the Geomagic Desing software by means of an automatic computerized fit and calculation of the morphology of the fractured interface and the thickness of the fragments (Additional file 1: Fig. S2). Eventually, virtual anastylosis allowed us to preliminarily group the 14 fragments (Fig. 2d) into Group 1 (G.1, Numbers 2, 7, 10, 11, 12, and 14), Group 2 (G.2, Numbers 3, 5, and 13), Group 3 (G.3, Numbers 4 and 6), and three separate fragments (Numbers 1, 8, and 9).

We should note here that the provenance of this Black Ding bowl is a donation, and therefore, the excavation information is unknown, so there is no absolute evidence that all the fragments belong to the same artifact. Thus, we need to prove this, and the high-precision digital models also provided us with the possibility, mainly by calculating and comparing a specific physical feature of the artifact. For example, a previous comparison of the consistency of the ornamentation and the width between the south Chimi (ridge-end tile) and the north Chimi from the Wangheungsa temple site in Korea revealed that the two did not belong to the same Chimi [43].

Considering that all six groups of fragments (G.1 to G.3 and Nos. 1, 8, 9) have a rim part, we intended to obtain the circumference of the entire bowl by extrapolating the rim part and determine their attribution by comparing the radius (Additional file 1: Figs. S3, S4). The results showed that the errors of the remaining groups were within 1% (rg.1 = 91.61 mm, rg.2 = 92.25 mm, rg.3 = 92.94 mm, rno.1 = 91.32 mm, rno.8 = 91.55 mm), except for the large difference in the extrapolation radius of No. 9 (rno.9 = 96.30 mm and the error reached 5%). Therefore, we can basically conclude that the vast majority of these fragments should belong to the same piece of Black Ding bowl.

The next step involved the virtual restoration of this artifact. We noticed that three groups of fragments (G.1, G.2, and No. 1) occupied most of the volume of the Black Ding, so to complete the restoration, it was necessary to first determine the relative positions of these three groups of fragments. The results showed that there was only one possible relative position of these three groups of fragments (Fig. 3a, b). Among the three remaining groups, G.3 can be placed only in the larger vacant position of G.1, while No. 8 can be placed only in the smaller vacant position of G.1 (Fig. 3c, because No. 9 does not fit). In contrast, there were two possibilities for the placement of No. 9 relative to G.2. In the first scenario, all the fragments were placed in a tighter manner (Fig. 3d), with points of contact between No. 1 and No. 7 (spot A), No. 1 and No. 3 (spot B), and No. 9 and No. 10 (spot C). The thickness of the fragments at the locations of these contact points was examined, and spot B (No. 1B = 3.315 mm, No. 3B = 2.475 mm) had a significant difference, while spot A (No. 1A = 2.542 mm, No. 7A = 2.627 mm) and spot C (No. 9C = 2.342 mm, No. 10C = 2.464 mm) did not (Additional file 1: Fig. S5). From this, it could be concluded that there is only one final and relatively reasonable placement of the fragments, and the location of the residual marks corresponding to the broken bottom of this bowl also is the most appropriate (Fig. 3e and Additional file 1: Fig. S6).

Fig. 3
figure 3

The virtual anastylosis process of the fragments. a It is not feasible to place the Group 1, Group 2, and Number 1 fragments into the relative position shown in the scheme. b The relative positions of the Group 1, Group 2, and Number 1 fragments are rationalized. c The Number 9 fragment conflicts with the location of Group 1. d There is a thickness difference between the Number 1 and Number 3 fragments at spot B. e The only final and relatively reasonable placement of the fragments

As we have mentioned before, the attribution of fragment No. 9 cannot yet be directly confirmed based on the radius result obtained from extrapolation, while we cannot currently determine the absolute locations of all 14 fragments and cannot exclude the possibility of new fragments discovered in the future. Thus, if the physical/aesthetic restoration (loss compensation) of this artifact is carried out according to conventional manual CR practices, it may create subjective speculative deviation and cause extremely serious and irreversible harm to the artifact. On balance, we decided to use a reversible prosthesis to complete the restoration of this Black Ding bowl. The design concept of this prosthesis originated from an earlier application of a presentation support with slots (secondary support) [57]. However, due to the limitations of the accuracy of digital model/3D printing at that time, this method was not widely promoted. In this paper, we designed a reversible prosthesis with slots (Fig. 4) in the same shape as the artifact with the benefit of a high-precision digital model and more advanced 3D printing equipment and achieved a nondestructive and reversible process by physically embedding the fragments with the prosthesis through the slots (without using any form of adhesive) while reconstructing the full shape of the artifact.

Fig. 4
figure 4

The design process of the reversible prosthesis. a Based on the curvature data of the fragments, the prototype data of the artifact were simulated and recovered. b The location and volume parameters of the fragments were tested for fit by comparison with the data of the restored prototype bowl. After passing the test, the space for the fragments was cut out. c The design effect picture of the reversible prosthesis

Material performance test

Considering the aesthetics of the final restoration, we had high requirements for the accuracy of the 3D printing method and the details of the output of this reversible prosthesis, so here we chose a stereolithographic printer (SLA method) for printing [58]. At the same time, we also needed to focus on the mechanical properties of the printing material (in relation to the stability of the artifact), stain resistance, and aging resistance. In general, we still needed to consider the interaction of the printing material’s aging product (volatile organic compounds, VOCs) in contact with the original artifact [65,66,67]. However, because this artifact is well preserved (no persistent disease) and because porcelain is not as sensitive to VOCs as metals, lacquerwares, etc., we did not conduct further specific experimental studies on VOCs in this work to simplify our workflow.

We initially chose two printing materials, an ivory photopolymerization resin and a transparent photopolymerization resin, and designed experiments to compare the performance with the materials commonly used in conventional manual CR procedures, plaster and epoxy resin.

Experimental

Sample preparation

There were two sizes of samples: dumbbell-shaped samples and round samples (Additional file 1: Fig. S7). The dumbbell-shaped samples were 10 cm long, 5 mm thick, 25 mm wide at both ends, and 15 mm in the middle. The round samples were 78 mm in diameter and 7.5 mm thick.

The samples were prepared differently for different materials:

The ivory photopolymerization resin samples were directly 3D printed by a Stratasys J835™ stereolithographic printer (printing accuracy of 14 μm), and the material used was VeroWhitePlus™.

The transparent photopolymerization resin samples were directly 3D printed by a Stratasys J850™ stereolithographic printer (printing accuracy of 14 μm), and the material used was VeroUltraClear™.

The plaster samples were made from preprepared molds, and the material used was a 600 g:168 g mixture of Shiseido HARD STONE™ plaster (α-type superhard dental plaster, curing temperature of 21–25 °C) and deionized water (specific resistance of 18.25 MΩ cm).

The epoxy resin samples were made from preprepared molds, and the material used was a 1:2 mixture of epoxy resin (component A:B = 3:1, purchased from Guangzhou Shunyicheng Technology Co., Ltd., China) and calcium carbonate powder (CaCO3, 1250 mesh, purchased from Shanghai Meryer Chemical Technology Co., Ltd., China).

Characterization methods

Three-point bending tests were carried out by a Qualitest QT-01™ Universal Testing Machine (Psensor = 1000 N, l = 45 mm, b = 15 mm, h ≈ 5 mm). Drop-weight impact tests were carried out by a DongRi DR-7017™ Steel Ball Impact Testing Machine (M = 9/20/32/55/120/225/378/535 g, H = 100 cm). Microscopic images were taken by a Shangguang SX-6™ stereomicroscope, and color difference analysis was conducted simultaneously with a 3NH SC-10™ chromatic aberration analyzer.

Sample aging process

UV aging of the material was carried out in a Guangdong SIRUI LX-340™ light aging test chamber, which was equipped with two UVA lamps (L = 1200/40 W, λ ≈ 315–400 nm, service life of more than 1600 h). The samples were placed in the test chamber to accelerate aging for 50/100/200/500 h.

Results and discussion

Mechanical properties of the materials

Three-point bending tests were used to simulate the various forces to which the artifacts may be subjected during preservation and transportation to assess the mechanical properties of the materials. The dumbbell-shaped samples were used in the tests. The maximum load that the sensor can support is 1000 N (Psensor), and the load spam (l) is 45 mm. The width (b) of the samples is 15 mm, and the thickness (h) of the sample is approximately 5 mm. A constant-speed downpressing mode was chosen during the tests (speed = 1 mm/min). When the instantaneous load reached 1% of Psensor, the data began to be recorded, and when the instantaneous load (P) attenuated 30% of the maximum instantaneous load (Pmax), the tests stopped. Finally, the load–displacement curves (P–x) of the samples were obtained.

To better compare the mechanical strength and brittleness between different materials, the maximum bending strength (σbb) and elastic modulus (Eb) of the samples were calculated based on the P–x curves (Additional file 1: Table S1) with the help of MATLAB (Additional file 1: Table S2). The equations are as follows [68, 69].

$$\sigma_{bb} = \frac{{3P_{max} \times l}}{{2bh^{2} }},$$
$$E_{b} = \frac{{l^{3} }}{{4bh^{3} }} \times \left( {\frac{\Delta P}{{\Delta f}}} \right),$$

where f is the deflection and \(\frac{\Delta P}{{\Delta f}}\) is the slope of the P–f curve. When the deformation of the samples is not too large, we consider f = x to simplify the model. Other physical quantities have been explained above. The calculation results of σbb and Eb are shown in the histogram in Fig. 5.

Fig. 5
figure 5

The mechanical properties test results of the 3D printing materials (σbb, Eb, and Ep.max). From the results, the two photopolymerization resin materials have excellent mechanical strength and impact resistance. In comparison, the ivory photopolymerization resin is superior

From the calculation results of σbb, the ivory photopolymerization resin material has the highest mechanical strength, slightly higher than the transparent photopolymerization resin, and significantly higher than the plaster and epoxy resin. Meanwhile, from the calculation results of Eb, plaster is the most brittle, epoxy resin is second, and ivory photopolymerization resin and transparent photopolymerization resin are third and fourth, respectively. In general, the mechanical properties of the two photopolymerization resin materials are significantly better than those of the conventional restoration materials in terms of bending resistance and material toughness, which makes the artifacts less susceptible to damage under the same force.

Drop-weight impact tests also were used to evaluate the mechanical properties of the materials when subjected to a possible impact. The round samples were used in the tests. The weight of the drop hammer (M) is 9/20/32/55/120/225/378/535 g. The electromagnet was fixed at a specific height (H = 100 cm), and the drop hammer was attached to it. The sample was placed directly below the electromagnet. When the test began, the electromagnet was disconnected, and the drop hammer fell in free fall and hit the sample in the center (the drop point could be located by laser). The hammer was selected in order from small to large, and the experiment was repeated 5 times for the same weight. Finally, the cumulative impact potential energy (Ep.max) of the sample was recorded when it was broken. The equation is as follows, and the results also are shown in Fig. 5.

$$E_{p.max} = \sum MgH.$$

From the results, it appears that the impact resistance of the plaster was extremely weak, the epoxy was slightly stronger, and the two photopolymerization resins reached a maximum of 67.33 kJ. It should be noted, however, that at the end of the experiment, no cracks or fractures occurred on the surface of any of the photopolymerization resin samples; in fact, one of the samples was subjected to approximately 30 repeated impacts with a 500 g drop hammer and remained intact, indicating that the impact resistance of the two photopolymerization resins was extremely good.

Stain resistance of the materials

According to past experience, in the process of preservation after CR practice, the artifacts are easily contaminated by dust or marks made for museum collection needs, both of which are difficult to remove. Therefore, cleaning tests were performed for these common sources of contamination to assess the stain resistance of the materials.

We selected three kinds of contaminants, dust, oil-based markers, and water-based markers, and evenly applied them to the samples. After the contaminants were completely dry, we cleaned these materials with different solvents (pure water, surfactants, ethanol, or acetone), using cotton swabs as cleaning tools, until the color of the contaminants could not be further wiped off by the solvent-soaked swabs. Color difference analysis, using the CIE L*a*b* system [70], was carried out, and the △E value was used to quantitatively characterize the chromatic aberration between the cleaned sample surface and the control group (not coated with any contaminant). To avoid systematic errors, we randomly selected three points in the cleaned area, obtained their ΔE directly and took the average value. The comparison images of the samples before and after cleaning are shown in Fig. 6 with the ΔE results. In such cases, a smaller ΔE indicates a better cleaning effect and a higher stain resistance of the material, and vice versa.

Fig. 6
figure 6

The stain resistance test of the 3D printing materials (ΔE). Three kinds of contaminants, a dust, b oil-based markers, and c water-based markers, were applied to the round samples and then cleaned with different solvents. From the results, the stain resistance of the transparent photopolymerization resin was significantly higher than that of the other materials

The results showed that the transparent photopolymerization resin material had an excellent stain resistance in the face of all three contaminants, with epoxy resin and ivory photopolymerization resin being next, and plaster the worst. From the microscopic observation (Additional file 1: Fig. S8), the high porosity of the plaster surface made it easy for oil-based and water-based markers to penetrate into it and almost impossible to remove. Epoxy resin also had a small number of holes formed during the curing process, which affected the aesthetics of the cleaned surface. For transparent photopolymerization resin, although there were some obvious scratches under microscopic observation, the morphology and color changes were almost imperceptible to the naked eye.

Aging resistance of the materials

In general, photopolymerization resins are less resistant to yellowing, especially under long-term exposure to UV light, which may affect the performance of the materials and thus the stability of the restored artifacts. Therefore, we conducted accelerated UV aging of the materials and tested and compared the changes in the mechanical properties of the materials before and after aging.

As a result, both photopolymerization resins yellowed severely, and UV exposure greatly affected their aesthetic appearance (Fig. 7). However, for the mechanical properties (Additional file 1: Fig. S9), the effects of UV aging did not significantly affect the materials, in terms of maximum bending strength (σbb), elastic modulus (Eb), or impact resistance (Ep.max).

Fig. 7
figure 7

The UV aging resistance test of the 3D printing materials. From the results, the yellowing resistance of the two photopolymerization resin materials was poor. However, the yellowing might be avoided by improving the subsequent preservation environment

Transparent reversible prosthesis

Because of its excellent mechanical strength, impact resistance, and stain resistance, we finally decided to use the transparent photopolymerization resin material (VeroUltraClear™) to complete the restoration of this Black Ding bowl. Although this material may undergo serious yellowing under UV exposure, it can be avoided by improving the subsequent preservation environment (such as the addition of an ultraviolet filter to the lamps).

An SLA Stratasys J850™ stereolithographic printer with a resolution of 14 μm for printing the prosthesis was used. After optimization of the model, printing, elimination of residual resin, UV treatment, and fine-tuning, the transparent reversible prosthesis was carried out. The overall height of the prosthesis was 52.62 mm, the maximum radius (rim of the bowl) was 93.38 mm, and the minimum radius (bottom of the bowl) was 31.02 mm.

Subsequently, each piece of the fragment was placed into the appropriate slot on the prosthesis, and the restoration of this artifact was finally finished (Fig. 8 and Additional file 1: Fig. S10).

Fig. 8
figure 8

A view of the conservation–restoration result of this gold foil decorated Black Ding bowl

The application of a transparent reversible prosthesis has the following advantages:

  • The shape and ornamental information of this highly valuable artifact were completely reproduced. Both its physical restoration and aesthetic restoration were achieved.

  • The principle of minimal intervention in the CR practice was maximized. The artifact was touched only during the digital acquisition process, greatly reducing the frequent contact that may bring certain risks of deterioration.

  • There was no dispute about authenticity, and there were no problems of subjective speculative deviation during the CR practice, greatly retaining space for subsequent argumentation.

  • Theoretically, with “unlimited reversibility”, the prosthesis can be remanufactured and replaced at any time.

Conclusion

In this paper, we restored a gold foil decorated Black Ding bowl from the collection of the Chifeng Museum of the Inner Mongolia Autonomous Region through a virtual conservation approach. With the innovative application of a transparent reversible prosthesis, the contradiction between the conservation–restoration procedure and the CR principles (authenticity of cultural heritage, minimal intervention, usage of reversibility, etc.) was resolved while achieving the physical restoration and aesthetic restoration of this artifact.

This work is quite representative and forward-looking, but there is still a long way to go before this method can be widely promoted. For example, in this paper, we dealt with a simple artifact, but how can a similar method be used for the restoration of a more complex artifact with a more complex shape? In virtual conservation work, technology outsourcing is a common practice that provides us with great convenience, including 3D technologies, but also brings challenges, such as technical barriers. The performance, composition, and structure of printing materials is often unknown, which makes us largely lose the initiative of technology and material research, while not being conducive to cost control. In our work, we conducted an exemplary assessment of the performance of two photopolymerization resin materials; however, for different materials, the material properties that might affect the restoration and subsequent preservation of archaeological objects may be different. Can we conduct a more comprehensive performance assessment of the digital manufacturing materials available in the market today in the context of CR practice and accordingly develop new 3D printing technologies and printing materials applicable to our work? These are the questions that need to be addressed. Only when these issues are resolved can our work be better promoted and 3D technologies be better applied to CR practice.